Real-time dynamic tactics with the strong focus on squad positioning and collaboration. Connect to the warzone from your home PC and orchestrate modern military operations from the Drone Perspective.
일반/시네마틱 | Done Perspective - Early Access Teaser
일반/시네마틱 | Drone Perspective - Gameplay
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일반/시네마틱 | Drone Perspective - Next Fest Gameplay Reel
게임플레이 | Drone Perspective - Gameplay Trailer
일반/시네마틱 | Invaders, go home! Announcement trailer.

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나 또는 제외로 지정하세요.

앞서 해보기 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 하나요?

“I chose early access as I plan to keep adding depth and variety to combat mechanics, address community-requested features, and improve the game based on player feedback.”

이 게임의 앞서 해보기 기간은 얼마인가요?

“I am planning to stay in the Early Access for another year to finish all requested features on top of base gameplay.

I am planning to add full multiplayer support in the summer 2025, followed with community-requested features to further enrich the game.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“I am planning to add following features on top of existing gameplay:
  • Multiplayer support for Coop and PvP.
  • Gamepad support.
  • Squad customization and squad experience system to increase tactical variety.
  • Fully dynamic voxel landscape to support trenches in the level editor.
  • Leaderboard

지금 앞서 해보기 버전은 어떤 상태인가요?

“Core gameplay and solo-campaign are both done.

  • 10 story levels
  • 3 secret levels
  • In-game level editor with workshop support (unlocks during solo-campaign)

앞서 해보기 동안과 앞서 해보기 이후의 게임 가격이 다르게 매겨지나요?

“I am planning to increase the price after I add multiplayer support and leave Early Access.”

개발 과정에 어떻게 커뮤니티를 참여시킬 계획이신가요?

“Community is involved a lot through our Discord, and we have an open discussion going regarding features, balancing and priorities, everyone is welcome to join.

Upcoming scope for the full game is based on the community feedback.

I also address and improve the game based on the feedback from Steam Discussions.”
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이 제품은 귀하의 로컬 언어를 지원하지 않습니다. 구매하기 전에 아래에 있는 지원하는 언어 목록을 확인해주세요.

DRONE PERSPECTIVE Demo 다운로드

DRONE PERSPECTIVE 구매

특별 할인! 남은 시간: 2025년 7월 10일

-10%
HK$ 83.00
HK$ 74.70
 
모든 토론 보기

버그를 신고하고 게임 토론에 피드백을 남기세요.

게임 정보

Solo-campaign contains

  • 10 story levels featuring diverse combat environments, from dense forests to urban battlegrounds.

  • 3 secret levels with experimental gameplay.

  • Simulation Editor and Community Workshop with user created maps (unlocks during the story).

  • In-game files and emails dynamically react to the outcome of your missions.

  • Love for tactical gameplay.

Gameplay

  • Hardcore real-time tactics focused on realistic simulation of modern firefights guided from the drone.

  • Take the lead of six brave soldiers, split into four squads: Alpha, Bravo, Charlie and Echo.

  • Orchestrate actions of your troops in real-time from the drone flying above the battlefield.

  • Suppress your enemies and storm their positions.

  • Use a variety of equipment, such as rocket launchers, bomb drones, and artillery barrages, to break through especially tough defenses.

  • Avoid casualties.

  • Use Level Editor and Community Workshop to create your own combat experiences and share them with other drone operators.

  • Note! This is not a conventional RTS, but hardcore RTT. Never maneuver without suppressive fire — it will never end well.

Story

Your country is invaded. Military organization VEIL invites you to join as a tester for their new drone-based warfare communication system.

You can impact the situation on the battlefield directly from your home PC. Connect to the variety of drones and provide guidance to the troops in the field.

Your squad is equipped with the new generation of combat visors and will be able to receive your direct guidance from the sky.

They put trust in you and will shoot or move wherever you tell them, but be careful and weigh every step, because the price of your mistake is someone’s life.

Meta-Gameplay

  • Use in-game operation system called VEIL OS to connect to your missions.

  • Manage emails, install and maintain OS software to make sure you're using up-to-date technology.

  • Witness eerie events and try to uncover the truth in the conspiracy surrounding your employer, VEIL CORP.

  • Use help from the outside to affect the fabric of in-game reality and change the outcome of existing events.

  • Be careful whom you trust.

Use remote environment called VEIL OS to connect to your missions and to navigate through conspiracies in reality-bending meta-gameplay.

Equipment

If the situation is dire, use bomb drone to clean your way.

Or rocket launchers, to find the new ways of resolving tactical puzzles.

Create your own combat experiences and share them with other drone operators in Community Workshop. (You can unlock it during the story).


Witness with your own eyes why modern war is not a Hollywood movie.

AI 생성 콘텐츠 사용 공개

개발사는 게임에서 AI 생성 콘텐츠를 사용하는 방법을 다음과 같이 설명합니다.

To deepen the world building, I use pre-generated AI images in In-Game files section.

성인 콘텐츠 설명

개발자의 콘텐츠 설명:

This game depicts realities of war.
People are shooting each other, and some of them die.
There is no gore, but blood splatters are used to indicate hits.
You also have to drop grenades on people from the drone.

시스템 요구 사항

    최소:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 10 or higher
    • 프로세서: 6th generation Intel
    • 메모리: 8 GB RAM
    • 그래픽: GeForce 1050
    • 저장 공간: 6 GB 사용 가능 공간
    • 사운드카드: Integrated sound is enough
    • 추가 사항: There is a special version for low spec GPUs available. Check beta branch -> forward_shading.
    권장:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 10 or higher
    • 프로세서: 11th generation Intel or higher
    • 메모리: 16 GB RAM
    • 그래픽: GeForce 3060 or higher
    • 저장 공간: 6 GB 사용 가능 공간
    • 사운드카드: Integrated sound is enough
    • 추가 사항: By default game is using RTX if supported. If you have GeForce 2060, then I suggest you to swap to "non_rtx" beta branch. This will disable forced RTX.

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