Military Conflict: Vietnam

Military Conflict: Vietnam

AR15 Variant Animation Fix
I noticed that when dropping an empty mag on any AR15 variant and inserting a fresh one the character reloads as if the bolt is closed after firing. He racks the the charging handle. This is incorrect, after firing a whole mag the bolt would be open and after inserting a fresh mag the bolt release would be pushed to let the bolt go home and chamber a round. Devs if you could fix this in the future that would be great!
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Showing 1-6 of 6 comments
this is actually the first time i see a tacticool guy admit that they are autistic and aren't edgy about that!!!! respect!!
Last edited by SUMMER goober; 30 Jun @ 8:32am
Originally posted by SUMMER goober:
this is actually the first time i see a tacticool guy admit that they are autistic and aren't edgy about that!!!! respect!!

Thanks man!
You can still pull the charging handle if the bolt is open. It is just a little slower than pushing the bolt release button

I actually like this variation simply because it isn't just copy paste and the mechanics still make sense
Originally posted by joppe .38 Special:
You can still pull the charging handle if the bolt is open. It is just a little slower than pushing the bolt release button

I actually like this variation simply because it isn't just copy paste and the mechanics still make sense

Yes you can, but the animation indicates that the bolt is still closed. When you rack the charging handle on an AR15 with an open bolt it has a lot of play and there's no resistance. The animation they use indicates that there's resistance like the bolt is shut. Not only that but it's not common practice. You can do it yes, but its not practical. When you're in a firefight you want to use the bolt release so you can put lead down range again quicker.
the charging handle animation could probably be used if they add animations for loading guns while the round start timer ticks down, but in gameplay it makes the gun take way longer to reload
Originally posted by ChillWhiteGuy:
the charging handle animation could probably be used if they add animations for loading guns while the round start timer ticks down, but in gameplay it makes the gun take way longer to reload
Yeah I agree
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