Battle Realms: Zen Edition

Battle Realms: Zen Edition

Soldier 5 May, 2024 @ 2:35am
Fiery Buildings Should Damage Docked Units
This effect should be applied ONLY when the fire is at its MAXIMUM INTENSITY.

If WatchTower is on fire, the docked units health should be damaged.
Getting watchtowers on fire should be a viable strategy to defeat the missile units that are docked, even if the peasants extinguish the fire with water. Also, while the building is on fire, units should NOT be able to dock it.

I propose: 5% unit hp per second if the building is on fire.


Dragon Monument, Necromancers Throne should have the same effect, and the A.I. should instantly get out all docked units from the building as soon as it is on fire. Also, while the building is on fire, units should NOT be able to dock it.

Warlock's Tower, Training Buildings should not damage the unit if they're on fire. The building "protects" the unit. BUT if the building is destroyed, and training is < 75%, a peasant with 25% hp (of initial hp when entering building) should come out. If the training is >= 75%, a warrior unit with 50% hp (of initial hp when entering building) should come out.

When it comes to stables, when the building is on fire, ALL HORSES SHOULD EXIT IT as wild horses! That would be AWESOME!

When it comes to wolves den, wolves should come out and attack the enemies. If there are no enemies in sight, they should go to a forest and become wild wolves.
Last edited by Soldier; 5 May, 2024 @ 2:38am