Definitely Not Fried Chicken

Definitely Not Fried Chicken

View Stats:
There was a patch today ?
Is there patch notes anywhere ?
< >
Showing 1-15 of 18 comments
PyroSoul 1 Sep, 2022 @ 4:42pm 
How did you find out ? I just looked and have many assets in the DNFC folder have been updated today. Changelogs, bugfixes and remaining issues would be a great start. :) Appreciate the hard work guys. Keep us in the loop!
PyroSoul 1 Sep, 2022 @ 4:46pm 
Annnnnnnnnnnnd they just broke my save ..... wow... I know these things happen but I had quite a nice empire goinnnnnnng ! :( :( :( Well I guess I better get used to this.
PyroSoul 1 Sep, 2022 @ 4:48pm 
Can we get a version number in the bottom left ??? maybe a link to quick rundown of changes either inside our outside the program?
Finieous 1 Sep, 2022 @ 6:44pm 
Originally posted by PyroSoul:
Annnnnnnnnnnnd they just broke my save ..... wow... I know these things happen but I had quite a nice empire goinnnnnnng ! :( :( :( Well I guess I better get used to this.

Tell us about your empire! I still don't know what a laundromat is for..
PyroSoul 1 Sep, 2022 @ 7:04pm 
So basically you're just trying to sell drugs but obviously you can have these fronts where you sell a product or entertainment but then people can walk right up to the front counter and get some drugs too. Seriously way more profitable than selling donuts or chicken. You actually get a lot more money selling at your fronts than if you do deliveries. $200-500 for weed or meth for one users where you might get $1000-2000 for a weed or meth delivery. but you have the overhead of owning the establishment too.

On that particular save I had:
1 large factory with cloudy meth and weed production
1 laundromat - selling more drugs than laundry
1 chicken restaurant - but the equpiment started on fire so often and kept killing my employees I just took out all the food production and left it selling drugs which worked fine and made more money anyway
8 bays with car deliveries

At one point i had all that and organically made back about 50k. Life was good.
Last edited by PyroSoul; 1 Sep, 2022 @ 7:11pm
Tom Merge!  [developer] 2 Sep, 2022 @ 1:08am 
Hey Pyro, do you know if your saves are working now? We rolled out a second patch that should've fixed stuff!
Callum_Merge 2 Sep, 2022 @ 3:41am 
Patch notes coming - the dev will be uploading them from now on as he rolls them out :)
DaManDaGMAN 2 Sep, 2022 @ 5:51am 
Thank you Callum and will the notes be posted here or just on the regular news page for the game ?
PyroSoul 2 Sep, 2022 @ 6:59am 
WE would greatly appreciate that Callum!
PyroSoul 2 Sep, 2022 @ 7:05am 
well, first off, every time I load a game it stops and takes me back to the main menu the first time I try it. The 2nd time it usually loads. Since I made a new game last night after my game updated at 6:30 CST the save seems fine. Still took 2 tries to load it of course but it works. I was just messing around with the chicken shop but it looks like fires are still unavoidable which is frustrating since i ran a test last night and had 2 engineers on around the clock duty. Still everything catches on fire and anything near by burns. the business stops working. It seems like the engineers run over to try and put out the fire but get a little too close and every single time they burst into flames which ... is not good for business. I hope this gets fixed soon cause the chicken shop is impossible to run at the moment. I know you guys are doing your best but if you could focus on essential gameplay components at least people could enjoy the EA release a bit more.

Keep up the good work.
Bolla 3 Sep, 2022 @ 7:41am 
my savegame also no more working :(
Shaun 3 Sep, 2022 @ 3:20pm 
do deliveries work properly in this version of the game?

I played a early version of game with some others and we were all running into an issue with the moped delivery guy sitting never leaving the garage and drops not bringing in money
ston3d4life 3 Sep, 2022 @ 9:52pm 
Originally posted by Shaun:
do deliveries work properly in this version of the game?

still kinda broken
PyroSoul 4 Sep, 2022 @ 7:35pm 
Deliveries are already getting better with the 9-1 patch. Much less often get stuck in garage or at a customer but it does still happen. At or above 4 garages things get squirrelly. Cars load up or won’t load up and don’t deliver. Seems to be pretty consistent. Never affects more than 1 or 2 cars at a time though. Definitely still a ways to game for essential gameplay components and mechanics just to have a bug free first play through. May be frustrating for less patient players. Remember this is prerelease early release blah blah.
Shaun 5 Sep, 2022 @ 3:54am 
Thank you PyroSoul and ston3d4life appreciate the replies.
Yeah just wondering if these issues had been picked up yet as were pointed out during testing too.
From the sounds of it they have patched it up to make it the deliveries less broken then they were, which is good.
I think this game will be fantastic once the kinks are work out in some of the essential components.
< >
Showing 1-15 of 18 comments
Per page: 1530 50