Definitely Not Fried Chicken

Definitely Not Fried Chicken

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23 Nov, 2023 @ 6:01am
Patch Notes #11: Patrolling and catchin' you riding dirty
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Showing 1-12 of 12 comments
xaviersxmen 23 Nov, 2023 @ 7:21am 
Wow this might keep me from buying the game. I like these kind of games stress free but playing it where we can get busted stinks. I hope we can turn that off without penalty.
Last edited by xaviersxmen; 23 Nov, 2023 @ 3:33pm
Xerrai 23 Nov, 2023 @ 8:07am 
Normally I would want features such as these to only come when 'bundled in' with the intended DLC, but for this one I can make an exception. It gives users with pre-built factories to learn the patrol mechanics while also giving them an opportunity to reports bugs.

I can only imagine the uproar if the full DLC released and players did not have the tools to defend themselves due to some buggy patrol feature.
iamdoqtorno 23 Nov, 2023 @ 11:16am 
New release and STILL can't hire anyone, and the negative sign is still showing up in front of the earnings on screen....are the developers even READING or concerned about the bugs?
Termiite 23 Nov, 2023 @ 7:25pm 
id love to keep playing but performance issues are preventing me, are any optimizations planned at all
Oktakon 24 Nov, 2023 @ 1:26am 
They see me rollin'
They hatin'
Patrollin' and tryna catch me ridin' dirty
Tryna catch me ridin' dirty
Tryna catch me ridin' dirty
Tryna catch me ridin' dirty
Tryna catch me ridin' dirty
My music's so loud
I'm swangin'
They hopin' that they gon' catch me ridin' dirty
Tryna catch me ridin' dirty
Tryna catch me ridin' dirty
Tryna catch me ridin' dirty
Tryna catch me ridin' dirty
Henk90 24 Nov, 2023 @ 6:04am 
we need more attacks
Deimoss420 24 Nov, 2023 @ 4:21pm 
Many players are still experiencing the bug with workers not cooking meth (at all), which is much more important than patrolling routes, but hey...
薄荷哈雅貼 25 Nov, 2023 @ 12:05pm 
Why I need an real time strategy function in a game it only attack you scripted?

Does it original plan like dungeon keeper like defense combat?
Seriously, I couldn't even play into late game with my SteamDeck cuz too much shop will finally kill the game when it automatically save and crush
Hxxdxn 27 Nov, 2023 @ 10:15am 
Hey guys love the game so far, would love to see a feature that allows priority based assigning roles e.g I have a worker that boxes and also loads my vehicles and allowing a chain menu such that allows me to put specific jobs as a priority example: Delivery>Package>Water toasted weed crops> Water Untoasted weed crops.

Much love from Australia and I'm going to love to see what you shape the game into in the future!
Exsoit 28 Nov, 2023 @ 2:12pm 
I'm a little confused, so we can have guards patrol our factory now, but what do we need guards for. I played 30 hours and wasn't attacked once. Honestly should have just fired them all to make the game faster.
Cipher 1 Dec, 2023 @ 6:57pm 
Originally posted by Exsoit:
I'm a little confused, so we can have guards patrol our factory now, but what do we need guards for. I played 30 hours and wasn't attacked once. Honestly should have just fired them all to make the game faster.

"This feature has been added ahead of the upcoming raid update that will be coming soon!"

They even had it underlined man, cmon. Not that I agree with the update split/format but the one thing they made clear was that.

As for guards themselves, yeah you are better off without them. But its not like the game really lets you know that.
Last edited by Cipher; 1 Dec, 2023 @ 7:00pm
u guys..*sigh* *withoutword**shakinghisheadrelentlessly**facepalm*. well either of you even accually PLAY the game?
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