Definitely Not Fried Chicken

Definitely Not Fried Chicken

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8 Feb, 2024 @ 5:57am
Patch Notes #14
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Showing 1-13 of 13 comments
Nix 8 Feb, 2024 @ 7:51am 
Thanks, my factory was so big that I was getting lag already <3
Last edited by Nix; 8 Feb, 2024 @ 7:51am
Sir D Blunt 8 Feb, 2024 @ 4:18pm 
im still getting low fps :(
Last edited by Sir D Blunt; 8 Feb, 2024 @ 4:35pm
ICY 8 Feb, 2024 @ 7:44pm 
theres a new bug where employees cant find a place to eat , and then just died even tough I have ev in the kitchen.
AN SawZaw Guy 8 Feb, 2024 @ 8:47pm 
I save my games. then come back and all my workers are gone. wtf kinda bug is that. pls fix that.
Hxxdxn 11 Feb, 2024 @ 1:58am 
Hey guys love the game so far, would love to see a feature that allows priority based assigning roles e.g I have a worker that boxes and also loads my vehicles and allowing a chain menu such that allows me to put specific jobs as a priority, example: Delivery/ loading trucks>Package>Water toasted weed crops> Water Untoasted weed crops.

Much love from Australia and I'm going to love to see what you shape the game into in the future!
Rails.666 11 Feb, 2024 @ 9:36am 
Hi,
The update literally doubled my FPS. Thanks. This may be a bug specific to my save, but I am no longer seeing what the customers are ordering. They still get their food/drugs, but the conversation bubble is gone.
WelshWonderman 14 Feb, 2024 @ 1:32am 
Framerate is much improved since patch, was running at 9-0 fps pre patch now sitting at mid 30's nice one Devs, will update my review of the game too. So glad to see a Dev working hard to address player feedback
jackjharding 14 Feb, 2024 @ 12:01pm 
Post patch all of my traps (except shotguns) stopped working after the update.
Bound 14 Feb, 2024 @ 12:45pm 
I won't be touching this game again until I know the idling "looking for work" bug is fixed. Also tune down the police raids they are unbearable.
Last edited by Bound; 14 Feb, 2024 @ 12:45pm
IAmWeasel 15 Feb, 2024 @ 10:04am 
So the FPS fix is appreciated, but a BIG feature I'd like to see is better employee management. After a raid or whenever I'm hiring 10+ employees its a real drag to hire, assign schedules, assign equipment, etc for each one individually. Could we have a template or way to multi-select employees so we can manage multiple workers at once?
Bamtokki 22 Feb, 2024 @ 5:36pm 
is there going to be a sandbox mode??
lowollowol 28 Feb, 2024 @ 8:01pm 
Add more thingss pls
AN SawZaw Guy 11 Mar, 2024 @ 11:36pm 
Where are my devs at ;-;
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