RPG Developer Bakin

RPG Developer Bakin

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Mariush 21 Oct, 2022 @ 1:07pm
Ok i buy smile game builder plus export to Unity
And we have problem u export to unity and only can publish to nintendo be couse code game is complete blocked this engine have open code for devs? or is this same but diffrent name....
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mike 21 Oct, 2022 @ 1:44pm 
Bakin can only deploy on PCs now.
Mariush 21 Oct, 2022 @ 1:49pm 
Ok.
sylardean 21 Oct, 2022 @ 11:20pm 
A Unity Exporter will probably come at a much later time for Bakin.. but as 'mike' says.. Bakin atm will only export and compile for PC.
Mariush 22 Oct, 2022 @ 8:59am 
when they do this same move what they did on SMile game builder dont lose don't waste money on their additional product. Most likely the game code will be blocked.
sylardean 22 Oct, 2022 @ 9:34am 
Originally posted by Mariush:
when they do this same move what they did on SMile game builder dont lose don't waste money on their additional product. Most likely the game code will be blocked.

This is why MOST people waits until the Unity exporter goes on sale, it usually goes on sale for around 80-90% off of its original price... but as of right now the sale for everything is quite a good one.. still.
Mariush 22 Oct, 2022 @ 10:14am 
jusst wait for RPG maker Unite :)
sylardean 22 Oct, 2022 @ 10:29am 
Originally posted by Mariush:
jusst wait for RPG maker Unite :)
LMAO! no thanks!
Jagonz 22 Oct, 2022 @ 11:55am 
What do you mean about "blocked"?, each and every class, methods, etc is there to add,edit,remove things...
what is true is that it is not very user friendly.
And it can take a long time to understand how the code works.

If your are talking about something more deeper like "engine" well... yes.
Mariush 22 Oct, 2022 @ 12:05pm 
Originally posted by Jagonz:
What do you mean about "blocked"?, each and every class, methods, etc is there to add,edit,remove things...
what is true is that it is not very user friendly.
And it can take a long time to understand how the code works.

If your are talking about something more deeper like "engine" well... yes.
Devs can go inside code to put game and publish on xbox or playstation be couse they blocked all code only can modificate menu a little bite. then Devs can make achivments ect thisis important for xbox and PS.
Last edited by Mariush; 22 Oct, 2022 @ 12:05pm
Mariush 23 Oct, 2022 @ 7:17am 
Originally posted by sylardean:
Originally posted by Mariush:
jusst wait for RPG maker Unite :)
LMAO! no thanks!
Then better work in Rpg make rmv or mz don't waste your time with this limited 3d program
sylardean 23 Oct, 2022 @ 7:26am 
Originally posted by Mariush:
Originally posted by sylardean:
LMAO! no thanks!
Then better work in Rpg make rmv or mz don't waste your time with this limited 3d program

Its funny you should say that when over the past few days we've had people move from MV and MZ and all have said how much better Bakin is.. LOL! Me personally though think it depends on exactly what I want out of an engine for a game idea I might have, 1 might be easier to set up than the other for my needs.

But sure.. keep telling people to go backwards, LOL!
I certainly won't be, i'll stick with Bakin thanks! :steamhappy:
and.. I totally understand Bakin will have it's flaws atm, it's EA, what do you expect?

Every RpgMaker i've played (since the very first one) and tried as EA have also had flaws, bugs, crashes, and bad issues.. just like every other program on the planet.. NOTHING is released in a totally perfect 100% state.
Last edited by sylardean; 23 Oct, 2022 @ 7:32am
Mariush 23 Oct, 2022 @ 8:16am 
Originally posted by sylardean:
Originally posted by Mariush:
Then better work in Rpg make rmv or mz don't waste your time with this limited 3d program

Its funny you should say that when over the past few days we've had people move from MV and MZ and all have said how much better Bakin is.. LOL! Me personally though think it depends on exactly what I want out of an engine for a game idea I might have, 1 might be easier to set up than the other for my needs.

But sure.. keep telling people to go backwards, LOL!
I certainly won't be, i'll stick with Bakin thanks! :steamhappy:
and.. I totally understand Bakin will have it's flaws atm, it's EA, what do you expect?

Every RpgMaker i've played (since the very first one) and tried as EA have also had flaws, bugs, crashes, and bad issues.. just like every other program on the planet.. NOTHING is released in a totally perfect 100% state.
U dont understand normal dev need open source like mv or mz construck 2/3 other then publisher can put ur game on consol but u never finish any game so go work on this engine :D
sylardean 23 Oct, 2022 @ 9:23am 
Originally posted by Mariush:
Originally posted by sylardean:

Its funny you should say that when over the past few days we've had people move from MV and MZ and all have said how much better Bakin is.. LOL! Me personally though think it depends on exactly what I want out of an engine for a game idea I might have, 1 might be easier to set up than the other for my needs.

But sure.. keep telling people to go backwards, LOL!
I certainly won't be, i'll stick with Bakin thanks! :steamhappy:
and.. I totally understand Bakin will have it's flaws atm, it's EA, what do you expect?

Every RpgMaker i've played (since the very first one) and tried as EA have also had flaws, bugs, crashes, and bad issues.. just like every other program on the planet.. NOTHING is released in a totally perfect 100% state.
U dont understand normal dev need open source like mv or mz construck 2/3 other then publisher can put ur game on consol but u never finish any game so go work on this engine :D

You know whats funny..? the fact you are spouting off junk here about Bakin when you dont even OWN Bakin or even one RPG Maker engine on your steam account, clearly trolling to try put people off buying it

For the record, I can name 7 games i've worked on as part of a dev team that's been released on steam and Nintendo consoles over the space of 8 years, but not gonna bother wasting my time or feeding the troll.

Lets get one thing straight, you DO NOT need an open source code for Bakin to edit YOUR own game made in Bakin.. all you need is the source for your OWN game.. so get over the idea that the developers will release ANY open source code of the Bakin engine itself, it's just NOT gonna happen.

The ONLY thing that WILL happen is if they release a Unity exporter then you will get complete access to your entire bakin game code THAT you've made that way, no other way. SO just get over it, you sound like a broken record.. and why are you even crying over code access any way? you don't own Bakin, so you have no merit in what your saying or doing here, other than just trolling.
Mariush 23 Oct, 2022 @ 9:29am 
Originally posted by sylardean:
Originally posted by Mariush:
U dont understand normal dev need open source like mv or mz construck 2/3 other then publisher can put ur game on consol but u never finish any game so go work on this engine :D

You know whats funny..? the fact you are spouting off junk here about Bakin when you dont even OWN Bakin or even one RPG Maker engine on your steam account, clearly trolling to try put people off buying it

For the record, I can name 7 games i've worked on as part of a dev team that's been released on steam and Nintendo consoles over the space of 8 years, but not gonna bother wasting my time or feeding the troll.

Lets get one thing straight, you DO NOT need an open source code for Bakin to edit YOUR own game made in Bakin.. all you need is the source for your OWN game.. so get over the idea that the developers will release ANY open source code of the Bakin engine itself, it's just NOT gonna happen.

The ONLY thing that WILL happen is if they release a Unity exporter then you will get complete access to your entire bakin game code THAT you've made that way, no other way. SO just get over it, you sound like a broken record.. and why are you even crying over code access any way? you don't own Bakin, so you have no merit in what your saying or doing here, other than just trolling.
U know u cant see engine atm on somebody steam profile i have mv smile game builder ect stop talk u never make game and talk and stop think make 3d game u are delusional and ofc i dont read ur no important
essay in smile game builder i have 2,5k h and make game on nintendo u do nathing and spend on smile game builder 200 h u are joke :D and u need to get open code to get game to console u dont know what u talking about kid. Like u say dont buy Rpg maker unite who clear have open code and write game on unite but stand by your delusions
Last edited by Mariush; 23 Oct, 2022 @ 9:31am
sylardean 23 Oct, 2022 @ 9:37am 
Originally posted by Mariush:
Originally posted by sylardean:

You know whats funny..? the fact you are spouting off junk here about Bakin when you dont even OWN Bakin or even one RPG Maker engine on your steam account, clearly trolling to try put people off buying it

For the record, I can name 7 games i've worked on as part of a dev team that's been released on steam and Nintendo consoles over the space of 8 years, but not gonna bother wasting my time or feeding the troll.

Lets get one thing straight, you DO NOT need an open source code for Bakin to edit YOUR own game made in Bakin.. all you need is the source for your OWN game.. so get over the idea that the developers will release ANY open source code of the Bakin engine itself, it's just NOT gonna happen.

The ONLY thing that WILL happen is if they release a Unity exporter then you will get complete access to your entire bakin game code THAT you've made that way, no other way. SO just get over it, you sound like a broken record.. and why are you even crying over code access any way? you don't own Bakin, so you have no merit in what your saying or doing here, other than just trolling.
U know u cant see engine atm on somebody steam profile i have mv smile game builder ect stop talk u never make game and talk and stop think make 3d game u are delusional and ofc i dont read ur no important
essay in smile game builder i have 2,5k h and make game on nintendo u do nathing and spend on smile game builder 200 h u are joke :D and u need to get open code to get game to console u dont know what u talking about kid. Like u say dont buy Rpg maker unite who clear have open code and write game on unite but stand by your delusions

B:AH BLAH BLAH... waaaahhhhhhhhh! waaaahhhhhhhhh! is all i see here .. waaaaaaaaah!
And yes, you can see engines people have in their lists dumb ass.. I have plenty of people i can look at their list of games and such and it shows plenty of the enignes/game makers/asset tools they own.. LOL!
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Date Posted: 21 Oct, 2022 @ 1:07pm
Posts: 18