RPG Developer Bakin

RPG Developer Bakin

Dorial 22 Sep, 2023 @ 11:57am
improvement of soil formation and environment
Good evening, I have seen software such as: Menyr, Dungeon Alchimist, FlowScape, EarthSculptor, Wildshape - Map Editor, which use a map editor that could be suitable for Rpg Developer Bakin, in the sense that aesthetically the terrain would no longer be on the shape of the cube but it would give a better aesthetic, I also saw (in Dungeon Alchemist) that with the help of the artificial intelligence inserted in the program it could lead to a speeding up of the construction of the landscapes, I wrote this because Rpg Developer Bakin has great potential but risks of becoming obsolete in a short time if an improvement is not made from this point of view, I thank you for your commitment.
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sylardean 23 Sep, 2023 @ 4:39pm 
I'm sorry Dorial, you've had some good suggestions in the past BUT this is definitely your worst suggestion by far.

Custom flooring and mapping for world maps and such is already 100% possible in Bakin via flat plain models imported from something like 3D Max Studio or Blender once you create the terrain and paint it, there's NO NEED for lazy people AI assistance, even if you THINK Bakin will become obsolete soon because it don't use AI.. LMAO!
Dorial 24 Sep, 2023 @ 7:32am 
Leaving aside the artificial intelligence which is questionable because beyond the lazy, let's remember that to make cyberpunk 2077 it took them almost 10 years and hundreds of people worked, no one is saying you will take away the person's imagination in creating his project but the speeding up of the project doesn't always go well with being lazy, as far as obsolete is concerned obviously I didn't mean for artificial intelligence but for terrain, I also do it with blender but already having in the program the possibility of smoothing the terrain and making it more variable would give a great hand, let's remember that in addition to the terrain we also need 3D characters and lots of them if we want to make a role-playing game like Final Fantasy 7, 8, etc. for PS1, so talking about time and laziness is perhaps not exactly the right term, if I write this it's because I think that Rpg Developer Bakin is the best program for creating RPGs, it has everything to do well, and just making a few more adjustments to smooth out the terrain would bring a speed and quality of terrain that in many other software as already mentioned previously they are internal, thank you, regards.
Last edited by Dorial; 24 Sep, 2023 @ 7:46am
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