RPG Developer Bakin

RPG Developer Bakin

Mariush 19 Oct, 2023 @ 1:59pm
I wanna buy this engine but
Somebody can help m and tell me do we can add steam achivments ect do we have plugin about this steamworks? and many (no empty) maps this engine can handle or this engine just crash when u make some couple full maps sry for bad eng
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Showing 1-4 of 4 comments
Jagonz 19 Oct, 2023 @ 5:55pm 
1. Yeah it has steam achievements support (recently).
2. It depends, the engine can get a bit laggy with big maps, but in game it will run smoothly.
Mariush 20 Oct, 2023 @ 7:53am 
Originally posted by Tapman:
1. Yeah it has steam achievements support (recently).
2. It depends, the engine can get a bit laggy with big maps, but in game it will run smoothly.
Good to know but can u send me information about this i try find but cant find any information only old information like devs say they add this in future :)
Ty for help
sylardean 20 Oct, 2023 @ 10:21am 
Larger the maps and more decorated it is the more processing power needed, in the editor itself when testing maps like this you'll get a little lag/fps issue BUT once its exported as a .exe or eventually exported to Untiy and then compiled to an .ex you'll have no lag at all.. Unity compiling for the ,exe is the better option here.
Mariush 20 Oct, 2023 @ 12:36pm 
Originally posted by sylardean:
Larger the maps and more decorated it is the more processing power needed, in the editor itself when testing maps like this you'll get a little lag/fps issue BUT once its exported as a .exe or eventually exported to Untiy and then compiled to an .ex you'll have no lag at all.. Unity compiling for the ,exe is the better option here.
I understand but i use last engine what they make and export to unity be one big problem be couse devs block source code and programist cant make modification u know achivment for ps or xbox and this will be one big problem i have hope they dont make this same mistake about export to unity be couse on nintendo games sell not very well better focus to xbox.
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