RPG Developer Bakin

RPG Developer Bakin

Smile or Bakin?
I purchased Smile and Bakin at the same time and I have never been more excited to return as a game developer than I have ever been when trying both Bakin and Smile <3
However, I still can't decide which one I should use for my project
So far this is what I feel:

Smile
+ Unity exporter
+ Unity exporter
+ Unity exporter

Bakin
+ Everything else

Currently, I'm in pre-production and asset commission so I'm not in full development yet.
but, maaan I wish Bakin had a unity exporter in the beginning :(
Having the ability to have custom gameplay and Post-processing effects using Unity script is super powerful.

Also, once we have a Unity exporter on Bakin, I hope the developer also considers having a tool to migrate the Smile project to Bakin. that would be a dream come true
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Showing 1-4 of 4 comments
МИЗГИРЬ 5 Jul, 2024 @ 8:14pm 
Bakin
sylardean 6 Jul, 2024 @ 4:36am 
Suggestion: Bakin, its a much better tool for everything compared to Smile, smile is extremely limited in comparison, even it's unity exporter is limited in what you can do, and smile breaks your project if you use unity too much to change a ton of stuff.

+Patience
+Patience
+Patience

That's all YOU need, Unity Exporter IS coming to Bakin, it's in development and looks to maybe be released near end of this year into 1st quarter of next year, maybe? It's definitely been announced, like back a year or so ago.
As for the smile > Bakin project converter, this has been asked before, the developers said "No, it's not possible", something to do with converting a 32bit project to a 64bit project and something to do with how each smile/bakin are coded within the engines.
However, i've seen people say in the past It's possible to transfer over projects now from one to the other but it breaks a lot of other stuff too, such as events, scripts, etc.. dunno if that's true or not.
TYPE4 10 Jul, 2024 @ 6:17am 
Bakin
Evilous 18 Jul, 2024 @ 7:31pm 
Bakin is going to get it next year and Bakin supports many things to edit and add directly that Smile doesn't.
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Showing 1-4 of 4 comments
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