RPG Developer Bakin

RPG Developer Bakin

Please add more control over lights
So... it is possible to use lights as subgraphics. You can change the color, strenght and even make the lights flicker when you script a common event. However, when it comes to the direction of the light, you can only choose to give the light source a radius within the subgraphics. For example, if the player is holding a flashlight, you would normaly see a light cone in front of the player. Due to the issue that you can only set a radius, the light goes straight through the player. On maps, when using local lights, you can set it as a spotlight.
It would be very cool, if the devs could add this "spotlight option" to the subgraphics as well.
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Jagonz 10 Apr @ 8:16am 
Hi! I have a player light plugin (a bit old but it's still working), it could be helpful in your use case, it's free! so you can give it a try if you like:

https://jagonz.itch.io/playerlight-plugin

Greetings!
m.dentz 19 Apr @ 5:08am 
Originally posted by Jagonz:
Hi! I have a player light plugin (a bit old but it's still working), it could be helpful in your use case, it's free! so you can give it a try if you like:

https://jagonz.itch.io/playerlight-plugin

Greetings!
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Hey! Thanks for your reply! I already found your plugin on Youtube. Is there a way to add different light sources or does it only affect the player light? The part I`m struggling with is, that most of the lights are going through walls or obstacles when the setting is too intense.
A way to control the direction would be very nice. Do you still make plugins for Bakin? Those are very helpful! I`m grateful for any Bakin Plugin which adds game functions to the software.
Keep up the good work!
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Showing 1-2 of 2 comments
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