RPG Developer Bakin

RPG Developer Bakin

taerbritish 16 Jan, 2023 @ 7:33am
Fixed Camera issues
I'm trying to set up a fixed camera that does NOT move. When setting the target to either None (World Coordinates) or Center of Map, the camera still rotates when moving left or right. How do I get the Camera to stay put?
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Showing 1-7 of 7 comments
sylardean 16 Jan, 2023 @ 7:46am 
This depends on exactly what your game is set up like.. 2D platform? 3D regular Jrpg style? not to mention the template you chose for your game when you started to make it.. this information helps for a question like this. In the mean time...

-You can try turning off player camera control..? so the player cant rotate the camera?
Last edited by sylardean; 16 Jan, 2023 @ 7:49am
taerbritish 16 Jan, 2023 @ 1:49pm 
This is using the standard overhead JRPG camera, and the template that has all the resources loaded. Camera control for the player is turned off.
sylardean 16 Jan, 2023 @ 6:50pm 
okay so you actually want the camera to stay put and your character move around without the camera following the player... so the player COULD walk off from view of camera if map is large enough..?
taerbritish 20 Jan, 2023 @ 1:58pm 
Yes, I want the camera to not move at all. I'm setting up multiple cameras with fixed views similar to PS era Final Fantasy games. I'm not worried about the player leaving the view of the camera, that will be handled with a camera change.
Harley 20 Jan, 2023 @ 6:53pm 
Originally posted by taerbritish:
Yes, I want the camera to not move at all. I'm setting up multiple cameras with fixed views similar to PS era Final Fantasy games. I'm not worried about the player leaving the view of the camera, that will be handled with a camera change.
It's strange if you have the gazing target set to none the camera should not move at all. You should join the Discord and post some screenshots of your settings.
sylardean 21 Jan, 2023 @ 8:43am 
it easy.. i'm achieving this by simply.. create your camera view (in camera tool) you want the angle at on the map and set it to - 'Center of Map'. this ensures the camera is always stationary at the center of the map and not on the player.

and I agree with @Harley .. you should join the Discord for ease of showing you what to do.. I'm not posting up pictures here, on Discord its as simple as screen print. paste into the message box. Fuure questions CAN be asked there then and you'll get a million times faster reply.. by one of many people.
Drusyc 8 Oct, 2023 @ 11:10am 
Originally posted by taerbritish:
I'm trying to set up a fixed camera that does NOT move. When setting the target to either None (World Coordinates) or Center of Map, the camera still rotates when moving left or right. How do I get the Camera to stay put?

There's some camera settings in the "game definitions" --> "Rules and Operations" tab. Make sure "Get behind player automatically" is turned off; it may also help to turn on "Disable Camera Operation".

The camera has been the biggest pain for me, so I definitely understand lol
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