RPG Developer Bakin

RPG Developer Bakin

engine can manage a non pixel style sprite art?
as the title says can this engine import a non pixel type of sprites? i was wondering if you can import 2d sprites those kinds of not pixel types?
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Showing 1-7 of 7 comments
Harley 21 Jul @ 4:57pm 
Yeah you can upload any 2D spritesheet and it will work as intended. You just need to make sure the formatting matches the import settings.
Alucard 22 Jul @ 2:29am 
Originally posted by Harley:
Yeah you can upload any 2D spritesheet and it will work as intended. You just need to make sure the formatting matches the import settings.


oh boy! really? would you kindly tell me the steps how? i would be grateful for that!
SMUG KITTY 23 Jul @ 12:26pm 
Originally posted by Alucard:
Originally posted by Harley:
Yeah you can upload any 2D spritesheet and it will work as intended. You just need to make sure the formatting matches the import settings.


oh boy! really? would you kindly tell me the steps how? i would be grateful for that!
Here's 2 tutorials on the topic, they're slightly old so things have changed, but mostly shows how it's done.
https://www.youtube.com/watch?v=7uAlRh9VU_U
https://www.youtube.com/watch?v=JKh7L63SYas
Alucard 24 Jul @ 10:11am 
Originally posted by SMUG KITTY:
Originally posted by Alucard:


oh boy! really? would you kindly tell me the steps how? i would be grateful for that!
Here's 2 tutorials on the topic, they're slightly old so things have changed, but mostly shows how it's done.
https://www.youtube.com/watch?v=7uAlRh9VU_U
https://www.youtube.com/watch?v=JKh7L63SYas


thanks smugkitty! saw it but still want to know if you can import a non pixel 2d art? like hollow knight kind of art sprites?
any 2d image can be imported aslong as the file type is compatible
Alucard 24 Jul @ 7:58pm 
Originally posted by SMUG KITTY:
any 2d image can be imported aslong as the file type is compatible


thats great to know! but im still looking for that kind of tutorial and want to see what it looks like or it will work at all? all i can do is the enemy sprites :(
Harley 25 Jul @ 2:39pm 
Originally posted by Alucard:
Originally posted by SMUG KITTY:
any 2d image can be imported aslong as the file type is compatible


thats great to know! but im still looking for that kind of tutorial and want to see what it looks like or it will work at all? all i can do is the enemy sprites :(
Again.. any 2D image can work as long as it is formatted properly. So if you want to have a hollow knight character in there you would set up the spritesheet to follow the exact same steps. I really think you're over complicating this by a long shot.
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