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Glad you like the game!
While I would love to add something like that, unfortunately determining the "correct" direction would be extremely difficult given how freeform the course creator is. Holes come in many shapes and sizes with all kinds of combinations of obstacles, pipes, ball traps, etc. so trying to automatically figure out the correct path through code would be almost impossible.
The only ways I can think of to do this kind of thing reliably would involve the creator of the course doing something to tell the game what the correct path is, but I don't like to put responsibilities like that on creators.
- Kevin