Panzer Corps 2

Panzer Corps 2

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JDPUK 25 Mar, 2020 @ 12:34pm
Community Request List for PC2
Wanted to put this up for anyone who wants to feed into a consolidated post where the Devs can see everything we put under one long continuing thread, here goes mine:

- Please add an option for this game to be able to win a majority/percentage of objectives vice all of them as an selectable option in the random scenario creator.
- AI does not use planes or AAA in random scenario creator, played 8-10 games, have yet to see the first one.
- Sound - units lack punch right now, just really takes away from the game.
- Should be able to set the amount of turns you want for the random scenario creator, sometimes I don't want to play 28 turns, just want something quick or maybe a longer game on the weekends, should be able to determine this in the options.
- Unable to select the nations you want in your random scenarios.
- Update the help options in the editor, right now most of the toggle buttons for help are not functional, or there is no corresponding guide to assist you, I'm referring to the (?) for each option, most of them are currently disabled.
- Transport vehicles lost texturing when on the move, when an infantry uses their vehicle mode for travel, the vehicle for most nations are plain white.
-Graphically, units would look much better if they were a bit grittier and incorporated bump/specular mapping, right now, they appear somewhat soft and lack the look of what an armored vehicle should look for the WW2 era.
Last edited by JDPUK; 25 Mar, 2020 @ 9:04pm
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Showing 1-15 of 485 comments
JDPUK 25 Mar, 2020 @ 9:06pm 
Devs recommended creating a post like this for everyone to start putting their requests in a singular area, bumping this once.
rudankort  [developer] 25 Mar, 2020 @ 9:27pm 
Stickied
JDPUK 25 Mar, 2020 @ 9:38pm 
Originally posted by rudankort:
Stickied

Awesome, thank you!
Legatus 25 Mar, 2020 @ 9:38pm 
Some ideas for immersion
Some ideas i had to increase immersion in the game. I can present a more detailed version of each point if theres interest in it. Maybe consider it in the next dlc or grand campaign. I think that this would make the game much deeper and original, and more interesting to play for veteran of the franchise.

1. Replace heros with unit commanders akin to Panzer General 3D SE;

2. Have Headquarters between mission to manage your units and Leader inspired in PzG 3D SE again;

3. Manage your Force composition, selecting the companies that would form a battalion, inspired in Hearts of Iron IV Division Composition;

4. Appointing Regimental, Divisional and Maybe Corps Commanders that rise from your Battalions Commanders;

5. Having your Own Character get promotions and medals trough the campaign increasing your core and leaders limit and gaining special habilities, inspired in Panzer Strategy;

6. Most of the management could be made by your “Chief of Staff” if you so desire, or you could do it all yourself if you like it.
NETSCAPE 26 Mar, 2020 @ 12:50am 
1. increase in scroll speed of unit list, or option to change speed

2. save the last "advanced" settings the player selected when starting a new game

3. add option for player to select a default zoom setting

4. add option to lock/fix sfx volume regardless of player zoom

5. add option for the possibility of heroes being killed or injured for x amount of turns when the host unit takes damage

6. add an encyclopedia of units with all there in-game stats, brief IRL history and a rotating or rotatable 3d model of the unit displayed.
Last edited by NETSCAPE; 26 Mar, 2020 @ 1:00am
JDPUK 26 Mar, 2020 @ 5:38am 
Originally posted by NETSCAPE:
1. increase in scroll speed of unit list, or option to change speed

2. save the last "advanced" settings the player selected when starting a new game

3. add option for player to select a default zoom setting

4. add option to lock/fix sfx volume regardless of player zoom

5. add option for the possibility of heroes being killed or injured for x amount of turns when the host unit takes damage

6. add an encyclopedia of units with all there in-game stats, brief IRL history and a rotating or rotatable 3d model of the unit displayed.


These are some great suggestions!
JB 26 Mar, 2020 @ 6:14am 
My wishlist:

1. You can play your own scenarios (made with editor) on co-op + more handmade / random generated co-op and pvp missions

2. Ability to select nations to all players in random scenarios

3. Normal multiplayer lobby (with password / invite, ability to remove scenarios etc.)

4. More visible units on certain terrains. (sometimes hard to see troops)

5. Possibility to add snow and ice in editor (don't know if that is a thing already)
JDPUK 26 Mar, 2020 @ 6:19am 
Originally posted by MietoFisu:DD:
My wishlist:

1. You can play your own scenarios (made with editor) on co-op + more handmade / random generated co-op and pvp missions

2. Ability to select nations to all players in random scenarios

3. Normal multiplayer lobby (with password / invite, ability to remove scenarios etc.)

4. More visible units on certain terrains. (sometimes hard to see troops)

5. Possibility to add snow and ice in editor (don't know if that is a thing already)

On your last, you can pick from three different country maps, Africa, Russia and Europe to give some variety, haven't looked yet if there are snow tiles for the Russian one.
Last edited by JDPUK; 26 Mar, 2020 @ 6:19am
JB 26 Mar, 2020 @ 6:27am 
Originally posted by JDPUK:
Originally posted by MietoFisu:DD:
My wishlist:

1. You can play your own scenarios (made with editor) on co-op + more handmade / random generated co-op and pvp missions

2. Ability to select nations to all players in random scenarios

3. Normal multiplayer lobby (with password / invite, ability to remove scenarios etc.)

4. More visible units on certain terrains. (sometimes hard to see troops)

5. Possibility to add snow and ice in editor (don't know if that is a thing already)

On your last, you can pick from three different country maps, Africa, Russia and Europe to give some variety, haven't looked yet if there are snow tiles for the Russian one.

There was option to winter and snow in scenario parameters. Thanks!
elryck 26 Mar, 2020 @ 7:41am 
A option to limited number save in game and a otherr option to delete all save
Sviothiod 26 Mar, 2020 @ 8:34am 
Some points on immersion:

1. Update the strategic map to the borders of 1939. At the moment, it's the European map of 1936.

2. Even better, make the strategic map dynamic. It would add to the progression of the campaign to actually see the border shift.

3. Add debriefings at the end of scenarios. This adds immersion as your actions determine the progression of the campaign, and in all honesty, it's just a nicer way of finishing a scenario than just a "Victory" screen. Atm, it feels too much like a disconnected string of scenarios.

4. Add some info about the progression of the war in the campaign window. Apparently, this could help with confusion of players in the Africa part of the campaign. Not everybody is fully familiar with the back and forth of the situation there.

Apart from that, I really like some of the features of PC2. The awards are great. I love that they have actual benefits and are not just some random picture. The fact that you can individually upgrade them is also nice. I am also ever so happy about the fact that you have changed some scenarios. PC1 took the map design of the campaign directly from Panzer General. It's nice that PC2 did not do this and that you offer choices.
ZiffyHead 26 Mar, 2020 @ 9:50am 
A few suggestions, to give more options for customizing the game.

1. A slider to allow the player to increase/decrease the default core slots. I know heroes can do
this, but it's not quite the same thing.

2. A slider for heroes.
Position 1 = status quo,
Position 2 = 2 slots per unit
Position 3 = 1 hero per unit


Some toggle options:

OP heroes take 2 slots each

OP Hero Combos take 1 extra slot

Reduced unit size for historically rare units ie King Tiger, ME 262

Lesser victories ie indecisive, minor, etc. (advance in campaign, but get reduce prestige)

An option to make resupply cost a turn (as in old titles), instead of happening
automatically each turn.
Last edited by ZiffyHead; 27 Mar, 2020 @ 7:06pm
Warriordude 26 Mar, 2020 @ 12:17pm 
I like to say first is, I'm having a blast with the game as it stands now, have hours on hours of play already. I only have a few ideas.
1. I know you have medals as game progresses for units. I like to see a screen popup after battle showing a soldier receiving the medal.
2.I like the way on amphibious landing you can move, I'd like to see them move and attack, also for the paratroopers.
3.I hope you add smaller side battles to game extra experience and prestige leading up to larger battles.
4. I haven't been able to recruit paratroopers, I can't spell the german name for them. I like to be able to recruit them early on.
5.I would like to see the units get dirtied up a little as battle turns go by.
6.I wish you would add a graphic to show how much entrenchment a unit has, as you suppress the graphic starts to get smaller.
7.I wish as you win battles you can gain positive or negative character traits.
That's all I can think of at the moment, I'm loving this game. Great job.
Originally posted by Sviothiod:
Some points on immersion:

1. Update the strategic map to the borders of 1939. At the moment, it's the European map of 1936.

lol. not being a political history buff, what changes happened to national boundaries between 36 and 39?
JDPUK 26 Mar, 2020 @ 12:56pm 
Originally posted by the eye has it, the eye has it.:
Originally posted by Sviothiod:
Some points on immersion:

1. Update the strategic map to the borders of 1939. At the moment, it's the European map of 1936.

lol. not being a political history buff, what changes happened to national boundaries between 36 and 39?

+1, hahaha, was thinking the same thing when I first saw this.
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