Gedonia

Gedonia

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bigger action bars???
Any chance there are plans for even slightly bigger action bars.
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Showing 1-8 of 8 comments
flat 9 Oct, 2022 @ 1:30pm 
Options->Interface->UI Scale. (Makes everything bigger, or smaller).
grandnovice 10 Oct, 2022 @ 7:56pm 
No I mean more slots. Like using 8 and 9 and maybe 0. Not scaling, but giving actions 2 more slots and items 1 more slot.
Last edited by grandnovice; 10 Oct, 2022 @ 7:57pm
TheBob 11 Oct, 2022 @ 5:08pm 
You can use the weapon swap to have more, unless you are using them for a different weapon set.

I agree, it feels very limited, especially since I have been playing with nature magic and I have too many spells.
And they didnt fix that for Gedonia 2 either...
isi 12 May @ 6:34pm 
would be really nice to have extra bar , for buffs and so on .

i have to launch them from the spell book or switch them around all the time, which becomes a bit boring after a wile.
Originally posted by isi:
would be really nice to have extra bar , for buffs and so on .

i have to launch them from the spell book or switch them around all the time, which becomes a bit boring after a wile.
Wait, the game doesn't have an option to switch to a secondary skill bar?
I was watching a gameplay to learn about the game and hadn't realized it until I found your post.
isi 13 May @ 3:01pm 
Originally posted by Shokudaikiri Mitsutada:
Originally posted by isi:
would be really nice to have extra bar , for buffs and so on .

i have to launch them from the spell book or switch them around all the time, which becomes a bit boring after a wile.
Wait, the game doesn't have an option to switch to a secondary skill bar?
I was watching a gameplay to learn about the game and hadn't realized it until I found your post.


- you click the middle mouse button and change to another loadout. so, you have 2 different loadouts.
- it's still not enough, in my opinion.


you can have loadout for sword / bow / magic staff . that's 3 weapons, but only 2 loadouts.

besides that, would be nice to have a 3rd loadout and an extra bar set for buffs .
Originally posted by Starmagick:
And they didnt fix that for Gedonia 2 either...

To fix such things, developer actually has to listen to the feedback from more than just fanboys.

I left a post ages ago describing UI/UX issues, which were all ignored in few measily updates this game got years later. I mean, FFS UI scaling is still broken and resets when you load the game, windows positions aren't even remembered, this has never been fixed despite being reported. UI is still too small even on 2160p.

Not surprised that the "sequel" was a ♥♥♥♥-show. If you aren't willing to learn from first game and show you are serious about your own game, why would people buy the second? :lunar2019deadpanpig:
Last edited by READTHEE; 3 Aug @ 9:36am
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