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If you want more information about how the map is built and integrated within the game, the developer has made dev logs about the last map update (version 1.10): https://carloscarrasco.com/nimby-rails-august-2023/ and https://carloscarrasco.com/nimby-rails-september-2023/
So to me map updates should be every now and then, and on an opt-in basis (at the save level), perhaps split by region/country as well. I would not mind if these are DLS type (paid) updates either.
I think this would be a better way, because the players usually do their construction in specific areas, which makes giving everyone a tub of OSM data covering every corner on the earth REALLY silly.
The thing is, everyone knows that the players usually do their construction in specific areas, which makes giving everyone a tub of OSM data covering every corner on the earth REALLY silly.
They may give us an option to use some feature like "ONLINE OSM MODE" in the game, by using cached tiled map from OSM in real time: only the areas we usually working on will be loaded, and download to our disks.
I wonder why they didn't realize this or it's just to hard to achieve, but OSM is an open source platform and it shouldn't be a problem.
Very much the true case, the development team is one person. Also the game is an offline game, you don't need Internet access (and OSM) to play. Your suggestion to have a live connection to OSM would turn into an online game. There are also quite a few players who build very large international networks even crossing entire continents or oceans :) .
The issue with integrating full OSM is its volume - it would turn 20 GB probably into 100.