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The reinfestation mechanic wasn't at the begining, and after a week without playing (tried all levels when the beta opened), and plenty of things were changed.
-Reinfestation
-2 different types of resources (one for turrets and the other for troops)
-Some changes in the technologies tech tree (some things moved/eliminated)
-The "bug's gauge" (I don't know its technical name) seems to progress time based instead of territory taken (not sure 100% though)
And probably some other things that I haven't noticed. A 27mb patch is installing while I write this, so probably more stuff will change.
Cheers!