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I am looking forward to the concealment stat, I played Thief briefly many years ago. Had no idea it had all those things :D
I must have missed this in the tutorial, thanks for letting me know. Will try it out next random run.
It did? I don't know about flashbang resistance to be honest, sounds too hardcore and would have some nasty long term effects on the eyes and ears. I mean IRL of course.
I haven't tried using smoke as a stealth tool at all, usually I toss then assume I've alerted the guards. One of my favourites is smoking a room, standing in the smoke and suppressing the entire room.
Yeah I agree with this. I have noticed a few scenarios where the smoke dissipates and there's an enemy right behind the squad shooting one in the back. It would make more sense for them to leave the room where possible and take cover positions. Not to try and walk into the smoke or go through it. Randomly firing into the smoke would make sense, though that could be a real pain in certain scenarios. Smoke is good for covering ground or blocking some distant enemies line of sight. I've also used smoke indoors to limit the directions I have to cover while entering. Not to mention the fun of smoke, suppress then frag.