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one op goes on tops and stops at gate door
another one goes via containers& even kills "hard area" person behind concrete thing (the one who stays at entrance under light)
DO NOT disable generator
Use camera to pre-spot sniper and thus gain aiming bonus (i personaly lockpick > kill trough dude on chair > camera > wall a little back&manual aim > move into visual)
(you can also preshoot with alt+shift+lmb as where discovered in another topic)
after you get troops ready - you may wish to do angle-play and get "left" one (another one is upward/at gate door) and actualy move him into top-left corner to take out dude at gate's entrance corner (sometimes even fully unnoted)
after that it mostly just about rushing in with 2 seconds to kill all lads (2 seconds it in-game stelath constant to kill all "alarmed" enemies from raising map's alarm)
also you might like to get one slap charge and when doing final mop-up disable geni (yet it not realy worth it as rule)
the one who goes from left takes out dudes in bottom half of "hard area"
the top one cleans out near-POW ones
the "tricky" there is that if unlucky you might get top trooper in issue/overprioritizing "person behind angle" (right) so i mentioned before you may wana get left troop to top for cleaning
it's... it chalenging, but you can spend time so it will work
note that enemies behind cover are really hard to hit since most of your shots will hit the cover itself. they can still be suppressed if enough bullets hit the cover, preventing them from shooting.