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As for Bronze Golem, yeah, they're more of a wall than anything else. The damage they can do is decent (and they can get weird backstabs if you line them up correctly). They can take a huge beating too but when you compare them to what a Stone Golem can do, it's kind of pointless to be using Bronze. Though on the bright side, they're amazing for explorations due to the fact they can open chests with buzz saw 2 (the 2 range one) without any cost or risk. They do get a little better later on when they get rending arc (AoE damage + armor break), but it's still kind of iffy.
That would help Gasuls quite a bit.
I do have suggestion that might give them their own niche too. Like I said in my post, they are inferior to Psi Healers due to the lack of options they have (no far shield, big shield, etc) and their heals are a bit weaker (which is fine if they have another niche). Instead of giving them Psi Healer skills, you could give them something like the ability to remove debuffs like freeze, burn, immobile, etc. That would make them have a niche that separates them from Psi Healers.
I like this idea. Currently debuff cures are spread across the various elemental classes, so it's hard to reliably deal with debuffs unless you have them all.