The Planet Crafter

The Planet Crafter

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Storage issues (Lockers)
Hoarding materials is necessary in this game but having rows and rows of lockers is unsightly (currently I have two big living compartments full of only lockers!). It takes me back to my childhood when I stored all my hoarded items in GameCube Animal Crossing in multiple lockers lol.

I feel a more elegant solution could be implemented by making collected resources stackable and being able to store them in virtual vaults, similar to how it's done in Pokémon games via Pokémon boxes, or the storage vault in Animal Crossing: New Horizons. That way these lockers wouldn’t take up physical space in-game and could be kept out of sight until required, and organised according to player preferences.

I'm sure there are players who have no issue with or like the lockers; I'm simply asking for a different method which would be optional for players.

I love the game soooo much but all those lockers really bother me :sweatcat:

EDIT
Thank you to everyone for your suggestions but my apologies, I should've clarified that I don't wish to use mods and that this is a request for the suggested features to be implemented in the game, so every player can make use of improved storage.

The current storage system is very old-fashioned, using the same mechanics as Animal Crossing GCN - a game which was first released in 2001 (!) And Pokémon boxes have existed long before then.

Considering there are already a few mods addressing the storage issues, there must be a significant number of players who share my feelings on this.
Last edited by Sootopolis; 2 Aug @ 5:15am
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prtmh 28 Jul @ 4:48pm 
Mods
Stacking Mod helps a lot.
Meewec 28 Jul @ 9:02pm 
i love going into my storage room full of t2 lockers
The stacking mod can be customized to make the stacks as big or small as you want. To keep it reasonable I went with 50, where as my husband went with like 10k or something similarly crazy.
MegaMind 29 Jul @ 2:54am 
Where does one get SAFE mods? I've heard horror stories about MODS killing save files.
flint74 29 Jul @ 2:58am 
Originally posted by MegaMind:
Where does one get SAFE mods? I've heard horror stories about MODS killing save files.

Take a look at the following thread -

https://steamhost.cn/steamcommunity_com/app/1284190/discussions/0/3806152724354705146/

The thread is written by primary moderator of this discussion board and details precisely where and how to find and install 'safe' mods for this game.

The thread also includes links to some video guides as well as additional useful info.

As for mods causing problems, the main issue people seem to encounter is mods breaking due to updates to the game, in those situations the choices are generally to either wait until your installed mods also update before continuing to play your existing modded save file, or you can disable/remove the installed mods and start a whole new separate mod-less save file to keep you going in the meantime, and then once your mods are updated you can reinstall them and switch back to your modded save file.
Last edited by flint74; 29 Jul @ 3:05am
Originally posted by starlight78sso:
The stacking mod can be customized to make the stacks as big or small as you want. To keep it reasonable I went with 50, where as my husband went with like 10k or something similarly crazy.

Yes I go also with 50, because every number greater then 50 can break the safe/game. So I have no interest in this to happen.
I've played with similar mods (stackable resources and more rods).
They don't break saves, but they do kill the fun of the game. This game is about resource management, and mods eliminate the need for resource management.
Now I'm playing the game without mods once again. The main thing is not to be greedy. Not to grab everything, not to mine more than necessary.
The only exception is that it is better to fill up your storages before leaving one planet and moving on to the next. In order to bring in missing resources via shuttles at the initial stage of colonization. But drones and T2 cabinets help here.
Unsightly you say? I make a certain amount of lockers, not many, 20 max, for important stuff then dump everything else on the ground. Water, Algae and methane get their own piles immediately. This does change a bit once I get to autocrafting.

Safety tip. Don't post to discussions while standing in the middle of a plain before breatheable atmosphere.

In one of my higher level playthroughs, I have a bunch of ore extractors mining basic ores. This was before drones, so I had a waste pile as I primarily wanted iron and titanium.
I built a living compartment in an out of the way spot,...and filled it with loose ore. Eventuially I wound up burying it in ores
Hi everyone, thanks for all your replies and suggestions! Sorry, it's my fault for neglecting to mention this before, and although I appreciate all your suggestions, I don't wish to use mods and I've now edited the OP to reflect this.
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