The Planet Crafter

The Planet Crafter

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Crazy Challenge
My friend and I really loved launching satellites in this game... And we decided to recreate the number of satellites from the real world in our world. We have 11,700 satellites flying around the earth and that's how many we decided to launch in Planet Crafter. We set up automation of all resource extraction and turning them into the necessary components, and since we decided to launch insect rockets, we need 33,000 bee larvae.....
Developers, please notice us
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Showing 1-9 of 9 comments
YES. YES. ITS US)
jimmy69 2 Aug @ 11:45pm 
The bee hive makes bee larvae, so whats the problem?
Robirda 3 Aug @ 12:14am 
If the level two bee hives don't make enough larvae for you fast enough, you can make your own bee larvae. Are you wanting somebody to do it for you or something? You should know, most projects just don't work like that - but go ahead and do it for yourself if you like, let us know how it works out...

Personally, I think our planet is in such a sorry state of affairs I can't think why anybody would want to duplicate anything about it, except perhaps some of Nature's handiwork from before humans began muddling with everything...
flint74 3 Aug @ 1:30am 
Keep in mind the Ecosystem farm also produces bees, but it also produces basic larvae, silkworms, and butterfly larvae, so it may not be an efficient source of bees for this kind of project.

That said you could always automate the Ecosystem with drones and recycle all the unwanted larvae for their basic resources or just send them to a shredder set to work automatically when full.

Also, 11700 satellites divided between 10 rocket types = 1170 rockets per type...

This would be a more efficient plan and would benefit the terraformation process better rather than trying to gather the resources and launch 11700 rockets of the same type, though I suspect the game will likely reject your plan long before you get anywhere close to the goal regardless of which method you use.
Last edited by flint74; 3 Aug @ 1:41am
Originally posted by jimmy69:
The bee hive makes bee larvae, so whats the problem?
As such, there is no problem, the main thing is to sort everything out and correctly distribute 33 thousand larvae, plus or minus 400 containers for them, the problem is in optimizing the game. Already at the pharma stage, FPS is simply declining to 60, taking into account the fact that we have reduced the game settings)
Originally posted by Robirda:
If the level two bee hives don't make enough larvae for you fast enough, you can make your own bee larvae. Are you wanting somebody to do it for you or something? You should know, most projects just don't work like that - but go ahead and do it for yourself if you like, let us know how it works out...

Personally, I think our planet is in such a sorry state of affairs I can't think why anybody would want to duplicate anything about it, except perhaps some of Nature's handiwork from before humans began muddling with everything...

It was just an idea that we decided to implement with a friend when we saw how satellites orbit around planets, and we got curious)
Originally posted by flint74:
Keep in mind the Ecosystem farm also produces bees, but it also produces basic larvae, silkworms, and butterfly larvae, so it may not be an efficient source of bees for this kind of project.

That said you could always automate the Ecosystem with drones and recycle all the unwanted larvae for their basic resources or just send them to a shredder set to work automatically when full.

Also, 11700 satellites divided between 10 rocket types = 1170 rockets per type...

This would be a more efficient plan and would benefit the terraformation process better rather than trying to gather the resources and launch 11700 rockets of the same type, though I suspect the game will likely reject your plan long before you get anywhere close to the goal regardless of which method you use.

let's check it out. Maybe it's crashing, but we'll try:cleankey:
Takeshi 3 Aug @ 5:13am 
Originally posted by flint74:
Keep in mind the Ecosystem farm also produces bees, but it also produces basic larvae, silkworms, and butterfly larvae, so it may not be an efficient source of bees for this kind of project.

That said you could always automate the Ecosystem with drones and recycle all the unwanted larvae for their basic resources or just send them to a shredder set to work automatically when full.

Also, 11700 satellites divided between 10 rocket types = 1170 rockets per type...

This would be a more efficient plan and would benefit the terraformation process better rather than trying to gather the resources and launch 11700 rockets of the same type, though I suspect the game will likely reject your plan long before you get anywhere close to the goal regardless of which method you use.
The terraforming process has already been completed on all planets
Robirda 3 Aug @ 6:32am 
Originally posted by Takeshi:
Originally posted by flint74:
Keep in mind the Ecosystem farm also produces bees, but it also produces basic larvae, silkworms, and butterfly larvae, so it may not be an efficient source of bees for this kind of project.

That said you could always automate the Ecosystem with drones and recycle all the unwanted larvae for their basic resources or just send them to a shredder set to work automatically when full.

Also, 11700 satellites divided between 10 rocket types = 1170 rockets per type...

This would be a more efficient plan and would benefit the terraformation process better rather than trying to gather the resources and launch 11700 rockets of the same type, though I suspect the game will likely reject your plan long before you get anywhere close to the goal regardless of which method you use.
The terraforming process has already been completed on all planets

That doesn't change anything Flint said... and I suspect he is right, he usually is. Just so you know!
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