Sea Power

Sea Power

Gameplay Suggestions
1: an option to make aircraft launched their own formation. currently if you launch one. or multiple aircraft you have to wait for them all to be airborne and add them to a new formation one by one.
2: when creating scenarios, if you don't create a route for npc ships they just take off on whatever heading is left in during the scenario creation, even if that means sailing through land. maybe the mission selection has things like grid patrols or active asm that will decide their own headings making engagements feel less like canned hunts.
3:make the encyclopedia more dynamic. the lesser suggestion is to be able to decide where you deploy. the greater is to add both military and civilian npcs to the map. i acknowledge without planned routes they will need their own collision avoidance system which will be easier said than done. the ability to spawn multiple assets would be great too. the combination of both points would create a sandbox to experiment with both formation arrangements as well as individual ship functions.
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Worrer 6 Jul @ 6:58pm 
1st. Launching multiple planes with the same launch order should automatically put them in the same formation up to 4 or 6 (I don't remember the number) and dragging a formation onto another formation in the order of battle menu should merge them.

2nd. This is more a limitation of the fact that the AI inst that fantastic yet and cant really do a lot of thinking on its own outside of combat and a handful of other things. Given the intention is to eventually have a fully dynamic campaign, whatever that actually ends up meaning, this will have to be addressed in order for the AI to actually be able to do anything in dynamically generated missions.

3rd. Picking your spawn location would be nice and a handful of enemies to act as targets would also be nice, though too many will just make the encyclopedia run worse.

You can technically spawn multiple things in at once by launching an aircraft and using the replace function in the unit reference, I usually spawn a carrier and spawn a few helicopters from there.
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