Sea Power

Sea Power

Random Spawn location and Enemy air launch
Hi , I am curious about the two most obvious things missing and if there is a road map time frame.
No spawning to random location in mission editor , vital so it is not linear , by dragging a box area and or a radius , they randomise position , not in centre like teleport , this will bring the game to life.
The addition of box dragging an area is if you want to drag out a long skinny rectangle so they spawn in a certain range , even better define a spawn area via any shape like waypoints foring any shape spawn box

Also enemy airfields and carriers never launch aircraft except ASW hellis and AWAC , this one is even more of a priority as it is seriously lacking basic function , at least you can partially randomise stuff by having a bunch of units set to % 25 spawn chance , but no aircraft launch is a massive flaw
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You can do this in the ini file iirc.

#2) Random spawn around some position
#
#Range is in miles
//RandomSpawnCenter=0,0,0
#Also possible: RandomSpawnCenter=Taskforce1LandUnit1 with same rules as above
//RandomSpawnRange=5,10 //Will be spawned at random range from 5 to 10 nmi
//RandomSpawnDirection=-45,45 //Will be spawned at random absolute bearing from -45 to 45 deg (NW to NE)
//PositionRelativeTo=Taskforce1LandUnit1 // Can also be used here for heading definition

As for launches, also in the ini file for the moment while the devs work on AI.
Last edited by soldier6661111; 9 Aug @ 3:05pm
Thanks for the info
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