Sea Power

Sea Power

Hi Devs, big fan here. One Thing Tho.. Just Some Friendly Suggestions
Would it be possible to add in (Asset/Unit Description) be a crew size, would just be cool for immersion and realism, shows how many souls on board. Even a small thing is crew stress, and counter sinking options. Doesn't have to be deep, for example a heavy hit (Fair play) the in game info (like war on sea etc) it shows the fire in the various basic ship compartments and assigning damage control teams to the various sections. Each ship depending on size has smaller to bigger DC Teams. I feel some ships if minor damaged or medium should be able to repair and refit and rejoin. Maybe if certain things destroyed like missile system etc then cap it there. One final thing is proper dogfights, the planes should be able to dogfight more so. Not just lock and and missile but turrets and guns, guns guns. Submarines could also have more depth to them, like if your hit and the damage can be contained (even if the unit is put out of action for a few mins) (Maybe it sits at sea bed while repairs take place) the ship should come back. Thats it, really