GearBlocks

GearBlocks

It will roll over if turning slightly faster.
There is a problem with the tire physics. The vehicle assembled in the game will roll over when moving slightly faster. In reality, except for cement tankers with too high a center of gravity, few vehicles behave like this.
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While tires do have samo physics issues, try following to work around it:

* Try adjusting tire forward and cornering grips
* Try using different configuration of shocks and dampeners - they absorb the roll
https://lt.ml-vehicle.com/Content/uploads/2023931296/20230217230617bc4298e76efd442d9b75a6a8900c9430.png
* Dont forget to use anti roll (sway) bar
https://www.howacarworks.com/illustration/1347/anti-roll-bar-504e5c13-ab7a-400e-b60d-590bceebb253.png
* Dont forget to make weel base a bit wider
* Dont forget to check car center of mass and make sure it is as low as possible
* Make sure that creation is not too ligth
* Dont forget to decrease speed/sensitivity of stearing, because if you are using keyboard, button press registeres as instant maximum stear angle - even in reality this leads to car flip
* Dont try to make a 90 degry turn while driving more than 100 km/h 😄

These tips helps me
Last edited by a_ra_ga_l; 12 Jun @ 10:28pm
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