vrkshop

vrkshop

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t1m3l3ss 7 Jan, 2022 @ 10:02pm
Wow!
Hey :)
I didn't buy it (yet), but if you programmed it using steel as well, with the proper forces applied (for example the ability to break a threading tap -> rumble for feedback?), as well as a neat little CNC lathe/mill, I might consider even more :)

I would LOVE to create a proper doorlock with the ability to pick it ^_-
Or hammering out said stuck threading tap using the proper tools.
Or WELDING!!! TIG welding aluminium with the proper settings and the ability to burn holes through if it gets too hot. The warping of a few degrees when the weld cools down, so you hold it like ~92° to get a right angle in the end.
You could _really_ learn from it, especially with a CNC.

People could use it building a virutal shenanigan before building the real thing, for example to find problems they didn't consider, when they did the technical drawing (hardly accessible screws or things like that)


There is SO MUCH potential ^_^
Last edited by t1m3l3ss; 7 Jan, 2022 @ 10:21pm
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wooden-robot  [developer] 8 Jan, 2022 @ 10:17am 
That would be fun, you should make that game :)
t1m3l3ss 22 Jan, 2022 @ 7:10am 
:( I'm more of a scripter, not a programmer and I can't even comprehend how you basically out/insourced blender functions to make fresh models on-the-fly... XD Kudos! :P

I absolutely loved how in Red Faction I was able to pound holes into rock with a rocket launcher and in basic principle, what you did is the same :)

Maybe, just maybe that's stuff for a sequel :P
If you do so, and I'm still here frequently, feel free to ask me about basics :) I'm a trained locksmith, well, not quite an engineer, but I still have my bible for numeric values :P
Last edited by t1m3l3ss; 22 Jan, 2022 @ 7:31am
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