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this has possibly been caused by changes to Unity that has been made when we updated the engine.
We will investigate if that's the case and what can be done about it.
Tried using current Proton Experimental with DXVK 2.0 and no change.
Can the game be forced to use DX12? Maybe vkd3d could do better.
Hardware is an Intel i5-6200u with Intel HD Graphics 520 integrated.
You also can't exit the game without just closing it down, as when you press the pause button, it won't allow you to go far down the menu enough to exit or go to settings.
I can't believe this was reported in 2022 and there still is no update or patch or fix for the deck, when this game has a big fat green tick saying "Steam Deck Verified". This is deceiving and it should be removed, as the game is not fully functional. I've seen other games rated "playable" because the text is a little on the small side. Yet they play flawlessly compared to this.
I tried this and all other force_* launch parameters.
With -force-d3d12 and Proton Experimental/Hotfix/UMU I see the intro animations but it crashes before displaying the main menu.
With -force-d3d12 and Proton 7 it launches - but the reflections are still broken.
Given the last update was in january I do not expect a fix from the devs at this point.
Such a shame.
Why is this game still steam deck "verified"?
Why do people keep adding entries in protondb claiming this game works?
Apparently the game just uses broken shaders.