SCP Strategy

SCP Strategy

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LUXO Interactive  [developer] 20 Aug, 2021 @ 9:23am
Roadmap
We are here:
Version 1.5
30 new SCPs, 2 new alternative looks, and some new special events.

Where are we going:
New SCPs
Currently, the game has 430 SCP objects. We want to raise this number to 500!
More new alternative looks
Select the one that fits the most for you!

What we have done after Early Access:
Version 1.0
SCP Strategy has been just fully released. During Early Access we have done a lot of hard work. Version 1.0 is the crowning achievement of our efforts. This update brings 50 new SCP objects, new special events, achievements, micro quests, and many gameplay improvements.

Version 1.1
SCP Strategy has just got a new research minigame, 30 new SCPs, Steam Trading Cards! and some gameplay improvements.

Version 1.2
20 new SCPs, new special events, bug fixes

Version 1.3
25 new SCPs, some new special events, and bug fixes.

Version 1.4
SCP Strategy has just got 2 new alternative looks, 25 new SCPs (400 SCPs!!), and bug fixes.

Version 1.5
30 new SCPs, 2 new alternative looks, and some new special events.

What we have done during Early Access:
Version 0.1
The initial version published in Early Access. Includes most important features.
Version 0.2
After launching the game in Early Access we will collect feedback from players. This will be the first big update and will fix the most reported issues.
Version 0.3
Let's attack or be attacked by (in)famous Chaos Insurgency! This update will add a new turn-based combat system. We will also add 30 new SCPs.
Version 0.4
This update will come with groups of interest competing with your organization. Moreover, you will be able to use Mod Tools to create new ones and decide how they will affect each other.
Version 0.5
This update will add a huge amount of available SCPs and also will include a new research minigame.
Version 0.6
SCP Strategy will get many amendments that you were asking for. You will find improvements in battles, the GOIs system, spying, etc.
Version 0.7
This update will come with an events system where you will be able to take special choices. More information soon.
Version 0.8
CONTAINMENT BREACHES!
Last edited by LUXO Interactive; 16 Jan, 2023 @ 9:44am
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Showing 1-9 of 9 comments
doomerinthedark 26 Aug, 2021 @ 4:14pm 
very nice.
liquidwater27 4 Sep, 2021 @ 9:09am 
You definitely have my interest.
PleaseNo 12 Sep, 2021 @ 2:41pm 
cool
RhinoBeetle1 19 Oct, 2021 @ 10:44am 
YES PLEASE. Will these rts games be difficult or will you keep it easy?
LUXO Interactive  [developer] 20 Oct, 2021 @ 8:07am 
Originally posted by RhinoBeetle1:
YES PLEASE. Will these rts games be difficult or will you keep it easy?
We will add more GOIs in v0.4 and different organizations will have different difficulty levels.
Damczi 8 Nov, 2021 @ 11:13am 
Very nice.
gamingbrotha254 13 Feb, 2022 @ 2:37pm 
hello i find the game boring (no offence) but its the begining so i see that the game could be great

the event with choice idea would be cool but i hope for multiple choice event for exemple the hatred between the sarkic and the broken god church or other big story where you chose a side or something

what i mean is that this game should be lead by its world not its gameplay

ps you should do something with scp 5000 where we are the bad guy

thank and sorry for my bad english it not my first language
Last edited by gamingbrotha254; 13 Feb, 2022 @ 2:40pm
SaitoFox 24 May, 2022 @ 9:24pm 
I just have an idea for the game, once an scp is sold or has breached or stolen, being able to recapture it maybe nice. Once you complete the game or you defeat other organizations. If we were able to disband an MTF squad or tear down sites would be nice to pull back on spending funds if you grow to quickly would be nice.
Last edited by SaitoFox; 24 May, 2022 @ 9:29pm
Arucard 1 Jul, 2022 @ 8:53am 
I haven't played much since GOIs were added, but SaitoFox's idea sounds good. It would be cool to have some of those anomalous sites reveal bases of other groups. Potentially even costing you part of or the whole MTF group sent to investigate.
Once revealed, the heat from that group could be raised, especially if they were killed/captured.
I would also argue that the game should 'lead' by gameplay and 'follow' with story, but that's my opinion of course.
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Showing 1-9 of 9 comments
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