Instruments of Destruction

Instruments of Destruction

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Radiangames  [developer] 26 Apr, 2021 @ 10:41am
Reddit posts with more Q&A/etc
Hey guys, let's see if Steam will let me post these links:

https://www.reddit.com/r/Unity3D/comments/myywbu/new_vehiclebuilding_sandbox_with_physicsbased/

https://www.reddit.com/r/GamePhysics/comments/myyugq/instruments_of_destruction_new_vehiclebuilding/

Posts I made to Reddit have had lots of questions, so if you want to read more about the game, I try to answer all the questions in these two threads.

(And I'll try to answer questions here as well, of course!)
Last edited by Radiangames; 26 Apr, 2021 @ 10:41am
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Showing 1-3 of 3 comments
WhiteKnight 27 Apr, 2021 @ 5:57am 
You might want to stick this. Will they be steam workshop or any kind of modding?. A regular dev logs would be cool has well.

According to this post https://www.resetera.com/threads/instruments-of-destruction-announced-build-a-vehicle-then-destroy-stuff-by-radiangames-worked-on-red-faction-guerrilla.415974/. You were once "lead technical director on Red Faction Guerrilla"?. Its that true.

That's pretty awesome. I loved the destruction on Guerrilla & Armageddon.
Last edited by WhiteKnight; 27 Apr, 2021 @ 6:02am
Radiangames  [developer] 27 Apr, 2021 @ 8:15am 
That's not entirely correct. I was the lead technical designer, not director. There were many awesome programmers on the game, with Dave Baranec and Eric Arnold being the primary destruction guys, but I was definitely not the lead technical director.

The lead designer was James Hague who was in charge of the overall design/direction, while I was the lead technical designer, which meant I was in charge of making all the systems (vehicles/combat/AI/destruction/etc) fun and satisfying. I worked with programmers a good amount to design/tweak systems. I also was in charge of MP and Wrecking Crew, and worked on the level editor a lot.
agileFlown 13 Jun @ 10:32pm 
Originally posted by Radiangames:
I worked with programmers a good amount to design/tweak systems. I also was in charge of MP and Wrecking Crew, and worked on the level editor a lot.

These fools increased the default movement speed by 20%. My only gripe and that's gonna be reverted by firm demand
https://steamhost.cn/steamcommunity_com/groups/RFGCG/announcements/detail/505078875556939794
Last edited by agileFlown; 13 Jun @ 10:32pm
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