Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
How many do you need I only needed 1
True and true.
I feel like a mild tutorial that tell you to equip your first mech and how to send it to battle would help a lot to attract more players.
There are tutorials out on steam and youtube that should get one ready to play the game in 20-30 min.
To be fair, I feel like most players are either willing to try stuff out on their own, but more likely, are willing to look some stuff up sooner or later anyways. Be it a tutorial, lets play, wiki or whatever.
So does it really hurt that much to invest 20 minutes in a video and try out the demo afterwards?
The game already does that indirectly by giving you 3 unassembled mechs at the start so if you want to get them going you have to assemble them and there's no time pressure.
It is hard to think back on what it is exactly...
Something like: equip your mech, put a pilot in it, click on the map, put mech in squad, Fight.
I know most of the info on how and what to do is in the manual, but its hard reading this much text without having a feel for the game.
The information still needs to be provided, and it should be provided in-game.
It's industry standard to have a step-by-step in-game tutorial. I've seen ME on some instagram ad from Microprose and the general vibe of the UI and the shooting mayhem felt great, but once I started up the demo, I had a hard time figuring out what to do.
Why is there a switch in the Calendar tab?
Why is the city map like that?
Why can't I upgrade a thing?
The "no hand holding" sentence is just another words for "the dev doesn't know how to effectively share information".
I hope it gets better with time, cause I'm going to play it, but at this time, this is a really nice game with a surprisingly unhelpful UI and a lacking tutorial.
You should join the discord channel if you haven't already, as there is a mods discussion channel where the dev tries to help out.
How do you want to play the game not knowing the rules? How do you want to learn the rules other than reading the manual or learning them from someone else? Is this the first game you ever played in your life or something?
No, it's triple-A schlock standard to have a step-by-step in-game tutorial. You're welcome to go back to playing that if you cannot read or even listen.
The book text is pretty dry, sometimes unclear and could use some more illustrations but it's enough as is.
I believe the dev intended mechanics discovery to be a part of the game instead of being laid out, so that's why there is no and probably will not be any hand holding. It's a genre which I like very much
And then I just have a window saying something is approaching a city. Which city? What is approaching? Just based on the position on the map it doesn't look like it's coming towards the base location that I picked. Why do I care, what is even happening? So I click on the window, and there's another window with a big red battle button. It feels a bit early to be in a battle, but okay I assume I have to click that... nothing happened. Oh wait there's a picture of a mouse with the right mouse button showing, maybe I need to right click the red battle button instead of left click. No... still nothing. Apparently the big red button just does nothing.
Okay on the left side of the screen I see I have 3 guys, and there are two outlines next to them. Maybe I need to drag them over onto the outlines... but no, that doesn't do anything either. Even though I don't know why I'm doing anything, it would have been nice if something at least worked or gave any kind of feedback.
I find it hard to believe there's even a game here.
It is probably best that you refunded it. I get the distinct feeling that the game is a poor fit for you.
However, for the sake of argument, there are many examples of youtube videos on how to start a campaign and the basics of the game.
Edit: Links seem to not work for me....