Mech Engineer

Mech Engineer

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Rosenthal 8 Jul, 2024 @ 1:48pm
Particle Emitter has crazy amounts of pull
Admittedly this is when there are at least 2 emitters are present, and at least one of them has electric mod with redlining, so basically end game status and the screen is filled with lightning. It gets a bit ridiculous when bosses, like the labyrinth boss and crab boss, can be so easily pulled especially when the latter has lost some legs. The crab getting a speed boost has resulted in it getting some free kills.

Would it be possible to reduce or remove this behavior?