Mech Engineer

Mech Engineer

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ThereWolfMB 28 Aug, 2024 @ 11:27pm
BUG: Enemy Bullets not colliding with Mech
Playing and noticed that the bullets from Brucus Turrets and Caecilla are passing over my mechs without causing any damage. This is happening in water maps, haven't seen if it is also happening on land maps. Does not seem to matter if the mechs have active armor/shields.

I remember getting wrecked by bullets when I played the demo, so pretty sure it is not intended behavior.
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Showing 1-3 of 3 comments
sercher 31 Aug, 2024 @ 9:35am 
Bullets get slowed down underwater by default. This also effects the enemy.
Slower bullets = less penetration
While player fired bullets that fail to penetrate an enemy bounce off of them, projectiles fired by enemies that get slowed down enough fly through your mechs without dealing damage.
This is most likely intended.
ThereWolfMB 31 Aug, 2024 @ 9:51am 
Interesting, because in the manual it says that enemy attacks that fail to penetrate armor would cause armor damage, similar to how kinetic damage interacts with enemy armor. So I assumed even if the bullets fail to penetrate they would hit and degrade my armor.

But alrighty, thanks for the explanation.
ThereWolfMB 2 Sep, 2024 @ 9:18pm 
Okay, just tested with armor = 1 mechs and the bullets still phase through the mech when in water. Will test on land next. Pretty sure something ain't working right unless bullets are supposed to be a non-threat.
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