鬼谷八荒 Tale of Immortal

鬼谷八荒 Tale of Immortal

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Nuonn 17 Nov, 2022 @ 10:13am
Open source Mods
How do you guys open or ''see' what the mods with open source do, like when you create your own mod, you know what's there in terms of configurations, is there any way to do the same with open source mods ? I dont even know how to open them on the editor, so i appreciate if anyone could help
Last edited by Nuonn; 17 Nov, 2022 @ 10:14am
Originally posted by Razhell:
This game's editor mod is a hellhole. First, assuming all your mods are from SteamWorkshop, you'll need to go into "create a mod", then figure out how to show your game where your mods are (probably something like ...\Steam\steamapps\ workshop\content\1468810). The game will open your file manager, but you must use alt+tab to see the micro window that the game opened... that's where you'll put the path of your mods. After that the game should recognize all your Open Source mods, and you can edit them. If the mods are simple, you can edit them using the game's tools, but if the mod's author put some code or DLL there, you'll need to know a programming language, like C++, and edit the files manually. After editing, you need to export the file and then place it in your local MODs folder or steam folder to use... Good luck!!
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Razhell 17 Nov, 2022 @ 3:23pm 
This game's editor mod is a hellhole. First, assuming all your mods are from SteamWorkshop, you'll need to go into "create a mod", then figure out how to show your game where your mods are (probably something like ...\Steam\steamapps\ workshop\content\1468810). The game will open your file manager, but you must use alt+tab to see the micro window that the game opened... that's where you'll put the path of your mods. After that the game should recognize all your Open Source mods, and you can edit them. If the mods are simple, you can edit them using the game's tools, but if the mod's author put some code or DLL there, you'll need to know a programming language, like C++, and edit the files manually. After editing, you need to export the file and then place it in your local MODs folder or steam folder to use... Good luck!!
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Date Posted: 17 Nov, 2022 @ 10:13am
Posts: 1