Every Day We Fight

Every Day We Fight

PowerSworder 26 Jun @ 7:43pm
2
Why are the three playable characters so ugly?
Do you guys not want to make money with this game?

The last few years have proven conclusively that gamers want to play aesthetically pleasing characters. Games like Marvel Rivals and Stellar Blade both made staggering profits because the playable characters look amazing.

On the other hand, games like Concord, where the cast were ugly as sin, were financial disasters of staggering proportions.

The cast for this game looks like it was made for the same mythical modern audience that Concord was trying to cater to. Yeah, all 12 of them.

The sad thing is, that I know you won't listen to me. I know you're not going to change the character designs at all, out of stubborn arrogance, or slavish obedience to The Message.

I just don't understand why developers deliberately sabotage their own games like this.
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Showing 1-15 of 16 comments
zhligw 27 Jun @ 2:28pm 
I agree that they are kind of ugly all of them. But I also don't like when games like Marvel Rivals and so many other games have girly show room models and Stellar Blade isn't that the one with the mousy faced little girl( kind of unattractive actually) who is jumping around as a warrior. And then you have guys who look like they spend all their time in the gym and take steroids. This stuff is stupid. But the little young girly women with tiny waists and skinny arms who are down right so weak looking as to be only good for lifting up a hair brush or lipstick never mind a broad sword whose only means of defense is well... being attractive to her opponent who is obviously a much better fighter( anybody is) and by far more able bodied enough to dominate her in any arena. This stuff is just not at all believable and doesn't make sense. It has to go.
It isn't even good fantasy.

And how are they being slavish by not conforming to what is ideal and to the populous?

In what way is being plan or ugly arrogant? It is the other way around like
your Ice princess full of vain arrogance.
Last edited by zhligw; 27 Jun @ 2:38pm
Leo Major 29 Jun @ 5:58am 
I was looking forward to this game and then I saw this post, checked and wow they are butt ugly lmao.

It isn't gonna make or break the game but it does alarm me to potential DEI funding and therefore DEI SLOP which could show up in other ways like the story.

Still looking forward to the game to make my own judgement but I agree with OP in what he is trying to say which is Gamers want games for gamers and gamers will not eat the slop whether you want to call it being a "picky baby" or not.

South of Midnight is a good game, some would say even better then Stellar blade but one broke records and the other "flopped" for AAA standards or it at least undersold while Stellar blade broke expectations because Gamers supported it. Everyone wants to argue over it being gameplay vs character model booty/thirst that sold games but I say it was because gamers wanted to support the game. I almost dropped the 100$ CAD just to support it.

PS neither games are my cup of tea, the dystopian/post apoc story of stellar blade appeals way more though and I might play it just for that unlike others who play it because of the beauty of the main character, likewise if I liked the game play/story of South of Midnight I would play it on my gamepass, but I don't care at all about either

Anyways good notice and lets see how good the games story/gameplay is.

I love turn based tactics games but I don't like to try demos so I am waiting for release. I first heard about this game on one of the gaming sites (I think it was the tactics turn based named website) that appeared in my news feed and they said they were looking forward to it, so I checked it out and am deffinately excited about the idea. X-com like but more of a civilian "war of the worlds" type setting.

But yes the characters are ugly and of course over compensated. It's funny how the truth became bad. Like the fact it's a white nation with white gamers that make up the majorirt with a "minority" population mixed in. But when we game we are expected to virtue signal as we play. Despite x amount of gamers being looking like this and x amount of the population looking like that lets do the opposite in an unnaturral way that feels forced and is done based on an agenda so is inherintly racist because of it. Yet were told were racist because we want it to feel natural. Nobody is going to get mad you made a video game with mostly black characters because the story called for it..... like umm GTA SAN ANDREAS (does anyone call that game woke or not play it because of CJ? no we all GTA SA and love CJ) but when you force it and it's obvious, unnecessary and looks phony and then expect us to accept the phoniness and your world view and then dismiss it as racist when we don't..... Meh. I'm done with it.

People can tell if someone is genuine/authentic or if it's forced and therefore agenda based (therefore DEI slop)

The saving grace is a game can be "Woke" and still succeed if the game is good. Like Bg3

That being said I have no idea what this game is like and I will reserve judgement for when I play it. If it's good I will say it's good(Death Stranding 2), if it's good and woke i will say it's good and woke. (BG3) IF it's a bad game and not woke or If it's slop and woke I will say it.

Anyways I know I just spit pure facts and I wasn't being rude about it but someone is going to get butthurt over it and steam will follow suit and do what they usually do.


Also zhligw you say Stellar Blade is unrealistic but that's literally all of the "ugly girl boss" Look at the last of us season 2 with the character who plays Ellie. She does things in that show that are completely impossible for her size/strength. Or that new Ironheart movie that's Ironman but a girl and plenty of other "Girlboss" examples I can't name of the top of my head because I don't consume/watch it to remember it.

GIrl bosses are not always bad and they can entertaining if they are authentic or based in some sort of fantasy, like XENA was the female version of Herucles. Or just not blatantly forced for a narrative.

I find it hilarious that a bunch of people who create content/art/games/entertainment for a living have to be told that people want authentic stories, not contrived slop. That if you make a story that makes sense as to why the girl boss is a girl boss, and it's a good story that is authentic, people will like it, as opposed to a story where the girl boss is the set piece because of a political agenda and then they base the story around it.

It's actually gotten to the point that it becomes hard to articulate because how else do you say "we want natural" vs "we don't want a condescending, in your face subliminal messaging, with heavy handed stories and out of place characters"|

It's common sense. It's natural. It's not backwards.
Last edited by Leo Major; 29 Jun @ 5:58am
It's an art style (I'd guess at least partially inspired by games like Dishonored) focusing on more exaggerated and stylized designs with a kind of dirty feel.

On top of this it fits the core concept of the game. The people on your squad aren't special and they aren't the idealized beacons of society or the best of the best. They are just everyday nobodies who are only here because they happened to not get frozen. As such they are designed through the art style to look fairly rough and average to emphasize that point.
Originally posted by CeliriaRose:
It's an art style (I'd guess at least partially inspired by games like Dishonored) focusing on more exaggerated and stylized designs with a kind of dirty feel.

On top of this it fits the core concept of the game. The people on your squad aren't special and they aren't the idealized beacons of society or the best of the best. They are just everyday nobodies who are only here because they happened to not get frozen. As such they are designed through the art style to look fairly rough and average to emphasize that point.


I haven't played the game yet or seen the other characters, This is my only point of reference. The screenshots on the store.

https://postimg.cc/3WKBPVdV

To me this screams DEI slop.

And I understand the possibility of false equivalancy or just straight up assuming.

But that's the problem when you get so used to heavy handed developers and hearing them call you things like "picky babys" cause you don't want to play or experience the game in a way that they think you should experience

But like I said, my huge rambly post aside, I will reserve judgement for release and am excited for this game.

I LOVE the concept (and like I said I hate trying demos, I like the full experience without spoilers)
SSL LP  [developer] 30 Jun @ 8:30am 
Originally posted by PowerSworder:
The sad thing is, that I know you won't listen to me. I know you're not going to change the character designs at all, out of stubborn arrogance, or slavish obedience to The Message.

We will not be changing the character models at this stage, purely because we're close to launch. Character conceptualization and design happens at the start of the development process. Hope that clears up the game development process. :)


Originally posted by Leo Major:
I haven't played the game yet or seen the other characters, This is my only point of reference. The screenshots on the store.

https://postimg.cc/3WKBPVdV

To me this screams DEI slop.

And I understand the possibility of false equivalancy or just straight up assuming.
I've read the rest of your replies, just wanted to highlight these points as I feel that's the main talking point in this thread. Also, I've avoided mentioning specific story beats included in the demo(and the full game). That said, the only agenda here is to deliver a fun game, and figure out why there's a dome over our heads.

To clarify, because I know most gamers take store pages at face value, this is a work of fiction. The politics in EDWF are related to the characters, their history, the setting, and the involvement of the Rifters in that timeline. I hope this will suffice as a disclaimer.

We'll be updating the store assets to better reflect the EA launch version of the game when the time arrives, and the majority of people are notified of its existence. ;)

Bonus:
Without spoiling the contents, there is an over-arching narrative, and you'll get to know each character on a personal level as they face various trials together, or simply by walking around the open-world. We've even included a few community Easter eggs(iykyk) that will help lighten the mood from time to time, because the setting in EDWF is pretty grim.
Originally posted by SSL LP:
Originally posted by PowerSworder:
The sad thing is, that I know you won't listen to me. I know you're not going to change the character designs at all, out of stubborn arrogance, or slavish obedience to The Message.

We will not be changing the character models at this stage, purely because we're close to launch. Character conceptualization and design happens at the start of the development process. Hope that clears up the game development process. :)


Originally posted by Leo Major:
I haven't played the game yet or seen the other characters, This is my only point of reference. The screenshots on the store.

https://postimg.cc/3WKBPVdV

To me this screams DEI slop.

And I understand the possibility of false equivalancy or just straight up assuming.
I've read the rest of your replies, just wanted to highlight these points as I feel that's the main talking point in this thread. Also, I've avoided mentioning specific story beats included in the demo(and the full game). That said, the only agenda here is to deliver a fun game, and figure out why there's a dome over our heads.

To clarify, because I know most gamers take store pages at face value, this is a work of fiction. The politics in EDWF are related to the characters, their history, the setting, and the involvement of the Rifters in that timeline. I hope this will suffice as a disclaimer.

We'll be updating the store assets to better reflect the EA launch version of the game when the time arrives, and the majority of people are notified of its existence. ;)

Bonus:
Without spoiling the contents, there is an over-arching narrative, and you'll get to know each character on a personal level as they face various trials together, or simply by walking around the open-world. We've even included a few community Easter eggs(iykyk) that will help lighten the mood from time to time, because the setting in EDWF is pretty grim.

Thank you for the response.

I am still looking forward to playing it on day 1!
Originally posted by SSL LP:
Originally posted by PowerSworder:
The sad thing is, that I know you won't listen to me. I know you're not going to change the character designs at all, out of stubborn arrogance, or slavish obedience to The Message.

We will not be changing the character models at this stage, purely because we're close to launch. Character conceptualization and design happens at the start of the development process. Hope that clears up the game development process. :)


Originally posted by Leo Major:
I haven't played the game yet or seen the other characters, This is my only point of reference. The screenshots on the store.

https://postimg.cc/3WKBPVdV

To me this screams DEI slop.

And I understand the possibility of false equivalancy or just straight up assuming.
I've read the rest of your replies, just wanted to highlight these points as I feel that's the main talking point in this thread. Also, I've avoided mentioning specific story beats included in the demo(and the full game). That said, the only agenda here is to deliver a fun game, and figure out why there's a dome over our heads.

To clarify, because I know most gamers take store pages at face value, this is a work of fiction. The politics in EDWF are related to the characters, their history, the setting, and the involvement of the Rifters in that timeline. I hope this will suffice as a disclaimer.

We'll be updating the store assets to better reflect the EA launch version of the game when the time arrives, and the majority of people are notified of its existence. ;)

Bonus:
Without spoiling the contents, there is an over-arching narrative, and you'll get to know each character on a personal level as they face various trials together, or simply by walking around the open-world. We've even included a few community Easter eggs(iykyk) that will help lighten the mood from time to time, because the setting in EDWF is pretty grim.

A very good response :steamthumbsup:

Glad that the character models are staying as they are, they look very appropriate to the setting and Looking forward to the overall story and getting to know them better :)
gunnergoz 30 Jun @ 11:28pm 
DEI? Woke? OK, whatever floats your boat, Speaking for0 myself, a 77 year old computer gamer from the early 1980's, I like the art style and character depictions of EDWF just fine. There are other games from indie developers that have even uglier and crude depictions of game characters IMHO. So what? It is the game play and systems of combat, movement and similar essentials that are more important to me. In this game I like what I see in the demo and early preview vids of the innovations in combat and especially fire and maneuver. So let's see after full release what's "ugly" about game implementation, if anything. That I really would like to hear about.
Originally posted by gunnergoz:
DEI? Woke? OK, whatever floats your boat, Speaking for0 myself, a 77 year old computer gamer from the early 1980's, I like the art style and character depictions of EDWF just fine. There are other games from indie developers that have even uglier and crude depictions of game characters IMHO. So what? It is the game play and systems of combat, movement and similar essentials that are more important to me. In this game I like what I see in the demo and early preview vids of the innovations in combat and especially fire and maneuver. So let's see after full release what's "ugly" about game implementation, if anything. That I really would like to hear about.

Oh I am no way saying that the game is woke. Let me clarify. My concern was that with the character art being the way it is, it reminds you of games in the past with blatant character art/models who have accepted DEI money in the past (in order to fund/pay for the deve of their game) where the games turned out to be very heavy handed in it's messaging (aka "woke:) and that it could be a "red flag" as to even more DEI external involvement.

That being said I don't think this game is woke in any way at the moment and will reserve judgement for when I play it myself. I never noticed until the OP brought it to my attention which then caused some concern. But from what I have seeing, there is nothing that is going to be heavy handed or spoon feeding you "the correct narrative" or blah blah blah.

I mean I thought expedition 33 is an AMAZING TOP TIER Game and there are still people out there (who are generally very right of center) who will find a way to call it woke. I want to make it clear, I can't stand either side when they do that. Whether it's youtube or content creators for clickbait, or your average NPC who doesn't care about anything but his side winning/being right.

A few more days till release! :)
EasyOut 1 Jul @ 3:55pm 
the brainrot on display is amazing lol. i'm waiting for someone to share a post from debbichan
Originally posted by EasyOut:
the brainrot on display is amazing lol. i'm waiting for someone to share a post from debbichan

Always the types who come in and tell you that you're bad/racist/dumb/brainrot because you articulate genuine reasons why you don't want to play woke games...... and want authentic games that come from the creators/devs hearts, soul and creative image......not someone elses narrative for easy DEI funding to push the game out or pay rent.

I don't know who debbiechan is but the dev responded with clarification that it was their own artistic expression and not from external pressures.

That's good enough for me. This isn't looking like dustborn or concord and I was excited for this game the moment I saw it advertised on the turnbasedgames website.

I would have pre-ordered it if I could.
zhligw 2 Jul @ 10:13am 
Originally posted by Leo Major:
Originally posted by EasyOut:
the brainrot on display is amazing lol. i'm waiting for someone to share a post from debbichan

Always the types who come in and tell you that you're bad/racist/dumb/brainrot because you articulate genuine reasons why you don't want to play woke games...... and want authentic games that come from the creators/devs hearts, soul and creative image......not someone elses narrative for easy DEI funding to push the game out or pay rent.

I don't know who debbiechan is but the dev responded with clarification that it was their own artistic expression and not from external pressures.

That's good enough for me. This isn't looking like dustborn or concord and I was excited for this game the moment I saw it advertised on the turnbasedgames website.

I would have pre-ordered it if I could.

"it was their own artistic expression and not from external pressures. " That's the bottom line and that's why I'm still interested in it.
EasyOut 2 Jul @ 12:00pm 
Originally posted by Leo Major:
Originally posted by EasyOut:
the brainrot on display is amazing lol. i'm waiting for someone to share a post from debbichan

Always the types who come in and tell you that you're bad/racist/dumb/brainrot because you articulate genuine reasons why you don't want to play woke games...... and want authentic games that come from the creators/devs hearts, soul and creative image......not someone elses narrative for easy DEI funding to push the game out or pay rent.

I don't know who debbiechan is but the dev responded with clarification that it was their own artistic expression and not from external pressures.

That's good enough for me. This isn't looking like dustborn or concord and I was excited for this game the moment I saw it advertised on the turnbasedgames website.

I would have pre-ordered it if I could.

You are asmongold's strongest soldier.
Originally posted by EasyOut:
Originally posted by Leo Major:

Always the types who come in and tell you that you're bad/racist/dumb/brainrot because you articulate genuine reasons why you don't want to play woke games...... and want authentic games that come from the creators/devs hearts, soul and creative image......not someone elses narrative for easy DEI funding to push the game out or pay rent.

I don't know who debbiechan is but the dev responded with clarification that it was their own artistic expression and not from external pressures.

That's good enough for me. This isn't looking like dustborn or concord and I was excited for this game the moment I saw it advertised on the turnbasedgames website.

I would have pre-ordered it if I could.

You are asmongold's strongest soldier.

WHo is that???

Why are you saying all these weird things to me
Originally posted by Leo Major:
Always the types who come in and tell you that you're bad/racist/dumb/brainrot

You are though. Naturally you don't see it or don't want to admit it but everyone looking at your posts can clearly see it. Your choice, of course, but feigning outrage at getting approprate reactions is just inane.
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