ILLWILL

ILLWILL

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grihajedy 5 Oct, 2022 @ 5:01am
We need more polygons
Also game too hard, otherwise good
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Showing 1-9 of 9 comments
iPie  [developer] 16 Oct, 2022 @ 11:14am 
I think the polygon count of the enemies is perfect. So does difficulty.
Last edited by iPie; 16 Oct, 2022 @ 11:14am
grihajedy 16 Oct, 2022 @ 11:15am 
Originally posted by iPie:
I think the polygonation of the enemies is perfect. So does difficulty.
yes, another pixel unity shooter, original work on the engine
iPie  [developer] 16 Oct, 2022 @ 11:18am 
Game made with Unral Engine.
grihajedy 16 Oct, 2022 @ 11:46am 
Originally posted by iPie:
Game made with Unral Engine.
unral? now i understand
RobinsonCrusader 19 Oct, 2022 @ 9:51am 
Originally posted by grihajedy:
Also game too hard, otherwise good
I don't know a FPS that is hard to be honest unless you are counting 1 head shot kind of military game.
grihajedy 19 Oct, 2022 @ 9:56am 
Originally posted by asirprancelot:
Originally posted by grihajedy:
Also game too hard, otherwise good
I don't know a FPS that is hard to be honest unless you are counting 1 head shot kind of military game.
hard - - it when player often dies
RobinsonCrusader 19 Oct, 2022 @ 9:59am 
Originally posted by grihajedy:
Originally posted by asirprancelot:
I don't know a FPS that is hard to be honest unless you are counting 1 head shot kind of military game.
hard - - it when player often dies
Try mouse and keyboard. Usually someone who rarely plays FPS.
TamoDogo 7 Jan, 2023 @ 5:11pm 
Originally posted by grihajedy:
hard - - it when player often dies

difficulty is completely subjective though, and is normally overcome with practice
grihajedy 8 Jan, 2023 @ 1:28am 
Originally posted by TamoDogo:
Originally posted by grihajedy:
hard - - it when player often dies

difficulty is completely subjective though, and is normally overcome with practice
and what? Its my subjective opinion why not
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