ILLWILL

ILLWILL

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Some feedback for the devs
Its a great start, i love how it feels like a mix between doom/quake/serious sam, kudos to the visuals , they are unique and look great for the budget this game has, my only complain is that, it was a bit too easy for a seasoned played that has been playing these games since the 90's, im hoping theres dificulty levels in the full game.

Another thing is the metroidvania aspect, its not a negative, but i hope the levels get more intricate, finding a key and the right door was a bit too easy also, the maps feel very linear, but man the gunplay , visuals and sound design is spot on, the music the vibes of the game reminds me of an old game for the saturn/psx called "LOADED", im fairly certain the devs know what game im talking about, i miss when games were this in your face and violent.

The enemy variety will also make or break this game, depending on its lenght ofc, hopefuly there are more enemy types, a game that suffered from this recently was Metal Hellsinger, great game, great coregameplay, but variety just wasnt in there, i guess its a budget issue for these type of games.

Good work and good luck, best indie shooter i played this year so far.