ILLWILL

ILLWILL

View Stats:
Kin_PR 9 Oct, 2022 @ 5:54am
Demo feedback
HIGHLIGHTS
- The weapon variety is quite good.
- The grounded movement feels awesome. No momentum, no slides...
Special mention to air control, perfect.
- Nice aesthetics in general and good enemy design to differentiate them from their fellows.
- I love the secrets (two founded) and how some pickups are resting in high places or shelves and you can shoot them to get them in the ground. Good touch.
- Compact HUD, nothing out of place, nothing more than the needed info.
- Really good level desing and enemy placement. Well packed zones for key hunting and arenas.
- Headshots!

POTENCIAL IMPROVEMENTS
- The "grain" filter adds a bit more to the atmosphere, but I personally prefer a clean image, so a 'Grain filter' checkbox in the settings will be aswesome.
- The corpses left by the enemies blocks your vision and shots , so maybe removing them will be nicer to the player.
- Having to left the movement keys to switch between weapons is a bit annoying to me even when I understand that it gives you more control over the weapon you equip. This will be a good "quality of life" improvement.
- I have needed to die three or four times to get in the quick-save flow.
- Maybe you need to explain that if you don't have ammo, your life drains when shoot.
- Some places are a bit darker than I would like.
- None of my controllers has worked, so I can't say anything about that.


I hope this videogame came to consoles, only a personal preference.

This demo is what a good demo must be: a cool experiene showing the game, neither little nor much.