Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
ver1.2.3---------------------
BugFix:
-English mistranslations have been corrected.
ver1.2.2---------------------
BugFix:
-Fixed a bug that caused freezing after clearing a dungeon in certain regions (countries).
ver1.2.1---------------------
BugFix:
-Russian mistranslations have been corrected.
ver1.1.39---------------------
BugFix:
-English mistranslations have been corrected.
ver1.1.38---------------------
Update:
- "[Unit]Succubus" HP changed from 90/180/450 to 120/240/600
- "[Unit]Earth Spirit" HP changed from 125/250/625 to 140/280/700
- Changed brightblade of "[Unit]Light Spirit" skill from 40/40/40 to 60/60/60
ver1.1.37---------------------
Update:
- Added Statistics function.
BugFix:
- Fixed title flame animation.
ver1.1.36---------------------
Update:
Changed "[Unit] Mataneko" Gold Star's skill.
Changed "[Unit] Gentledevil" Gold Star's skill.
Bug Fix:
Fixed an error in the description of the "Lava mushroom" skill.
ver1.1.35---------------------
Bug Fix:
- Fixed a bug where the newly activated symbol effect in the jeweler would not activate.
- Fixed a bug that caused the game to stop when using a recovery potion when getting a sub reward.
- Changed the English translation of the Black Witch Spike Form skill name.
- Changed the English translation of the Black Witch Dark Form skill name.
ver1.1.34---------------------
Update:
- Added Witch’s Maze9
- Changed so that the "Magic Hammer" can be obtained as a sub reward for clearing a floor.
- Changed the skill of Black Witch+.
Bug Fix:
- Fixed a bug that prevented achievements from being unlocked.
- Added a process to restore the saved data when it is corrupted.
ver1.1.33---------------------
Bug Fix:
- Fixed an English mistranslation of the pink symbol.
- Corrected a mistranslation of the following effect
Holy Arrow
Spikes
Paralysis
ver1.1.32---------------------
Update:
- Added "If the effect value is 2 or more, the damage dealt is increased by 10% per 1" to the effect of candy.
- Changed [Unit] Brown Ghost's defense from 8/8/13 to 14/14/19.
- Changed [Unit] Brown Ghost HP from 140/280/700 to 130/260/650.
- Changed the number of candy targets for Bewitching Candy from 3/3/3 to 2/3/4.
BugFix:
- Fixed a bug where the effect of the candy was triggered under conditions that it shouldn't have been.
ver1.1.31---------------------
Update:
- Changed the number of ghost symbols needed to activate from 3/4 to 2/4.
- Changed the chance of activating the ghost symbol Lv1 from 70% to 50%.
Bug Fix:
- Fixed a minor display bug in the alchemist.
- Fixed English mistranslations of the following unit skills.
King's Archer
Forest Mage Sphene
Alchemist Pinto
Archer Captain Jaspa
Selen the Perfumer
Clueless P.I. Petri
Longing Padparadscha
Balloon Snake
Ghost Maid
Maneater
Gunse Mushroom
Mataneko Hermie
Fairy Queen
- Corrected mistranslations of the following gems
Heal
Healing Light
- Corrected an English translation of the following dungeon's special condition text
Witch’s Maze7
Lone Master
ver1.1.30---------------------
Update:
- Changed "Thunder Monster" skill from 10/20/40 to 2/4/10.
- Changed the cooldown of the "Arcane Shield" skill from 7/6/5 to 8/7/6.
Bug Fix:
- Fixed a bug in the English translation of the following unit's skills.
Kokuyo the Samurai
Amber the Explorer
Leos the Necromancer
Maneater
Underworld Messenger
Mataneko Hermie
- Fixed a bug in the English translation of the following accessories.
Gravity Earrings
Merchant Earrings
War God Earrings
Double Earrings
- Fixed a bug in the English translation of monster and boss skills.
Gargoyle
Portly Ghost
Black Witch+
- Corrected an English translation of a special condition in the following dungeon.
Witch’s Maze2
Witch’s Maze3
Witch’s Maze5
ver1.1.29---------------------
Update:
- Added the Lone Master 6 dungeon.
- Added the Lone Master 7 dungeon.
- Added the Lone Master 8 dungeon.
ver1.1.28---------------------
Update:
- Adjusted the skill effect of "[Unit]Forest Mage Sphene".
Bug Fix:
- Fixed a bug where the "[Unit]Light Spirit" skill dealt magic damage three times.
- Fixed a typo in the "Messenger of Justice" achievement.
- Fixed an error in the English translation of "Lifedrain".
- Fixed an error in the English translation of the following unit's skill
Knight Heliodor
King's Spearman
Redle the Blacksmith
Chief Butler Flint
Lapis the Bandit
Gibeon the Mercenary
Masked Jet
Twinblade Knight Ro
Musco the Herald
Phantom Thief Sly
Gemshroom
Light Spirit
Return Frog
Gargoyle
Ogre
Succubus
Armor Bear
Jirochu Hornblower
Sharkman
Hermie the Mutton Cat
Brown Ghost
Lilith
Death
Thunder Monster
- Fixed an error in the English translation of the following monsters' skill
Drowsy Koala
Maneater
Ghosts
Gargoyle
Ogre
- Fixed an error in the English translation of the following bosses' skill
Jewelcrab
Gunse Mushroom
Sharkman
Shark Champion
Gold Dragon
Black Witch
ver1.1.27---------------------
Update:
- Changed the speed of the '[Unit] Dragon' from 25 to 12.
- Changed the number of times the '[Unit] Dragon' skill deals magic damage from 3/3/3 to 1/1/1.
- Changed the number of times the '[Unit] Dragon' skill deals burn from 3/3/3 to 2/3/4.
- Changed the burn value of the '[Unit] Dragon' skill from 2/4/8 to 2/4/4.
- Changed the burn value of the '[Unit] Fire Spirit' skill from 10/22/34 to 10/24/40.
Bug Fix:
- Fixed a bug that prevented Holy Arrow from activating the '[Unit] Leos the Necromancer' skill.
- Fixed a bug where the recovery effect of '[Unit] Portly Ghost' was not activated.
- Fixed a bug where the healing effect of '[Unit] Portly Ghost' was not working.
ver1.1.26---------------------
Update:
- Changed the paralysis value of '[Unit] Forest Barber Libian' from 1/1/5 to 1/1/10.
- Removed holy arrow from '[Unit] Fairy Queen' skills.
- Removed holy arrow from '[Unit] Lilith' skills.
ver1.1.25---------------------
Bug Fix:
- Fixed an error in the English translation of the pink symbol.
- Corrected an error in which the selfdestruct effect did 10 times the damage, but it was written as 5 times.
- Fixed a bug that caused a delay when acquiring materials on the road.
- Fixed a bug in the unit information popup where the parameter "9999" would appear (on the display only).
ver1.1.24---------------------
Update:
- Changed the skill damage of "King's Archer" from 200%/200%/200% to 200%/200%/250%
- Changed damage of "Iron Sword" from 30/60/90 to 30/90/150
- Changed damage of "Jewel Barret" from 30/60/90 to 30/90/150
- Changed damage of "Assassin's Dagger" from 32/64/96 to 50/100/150
- Changed the number of targets for "Demon Blade Murasaki" from 3/3/3 to 3/4/5
- Changed the recovery value of "Adv. Healing Potion" from 80/160/240 to 80/180/280
ver1.1.23---------------------
Update:
- Changed the effect of the green symbol from 10/20/30 to 10/15/25
- Changed the spikes effect of Thorny Shield from 15/37/60 to - 15/30/45
- Adjusted [BOSS] Black Witch "Vivid Blade Gem" skill.
Bug Fix:
- Fixed a bug where [Unit] Bomb Tree skill was physical damage
ver1.1.22---------------------
Update:
- Added Witch’s Maze8.
- Added a speed-up feature to the Kingdom Grimoire.
Bug Fix:
- Fixed a bug that prevented the Holy Arrow from activating with certain recovery effects.
- Fixed English, Chinese, and Korean Leos the Necromancer skills.
ver1.1.21---------------------
Update:
- Adjusted the skill of Lapis the Bandit
- Changed the skill of Leos the Necromancer
- Adjusted the status of Leos the Necromancer
- Upgraded Black Symbol.
ver1.1.20---------------------
Update:
- Adjusted the defense and magic defense of the [Boss] Magitech Golem.
- Changed the monsters that appear with the [Boss] Magitech Golem after Witch’s Maze5.
- Adjusted the following monsters' skills so that they do not activate too often.
[Monster]Light Spirit
[Monster]Sootsprite
[Monster]Succubus
[Boss]Magitech Golem
Bug Fix:
-Organize a party with "units that died from mana damage while moving". After that, fixed a bug that made it impossible to proceed under certain conditions when fighting.
ver1.1.19---------------------
Update:
- Upwardly revised the symbol of justice
- Upgraded the skills of the twinblade knight ro
- Upgraded the status of the handmaiden morion
- Upgraded the defense and magic defense of the bronze unit gold star
- Silver unit gold star defense and magic defense have been raised.
- Adjusted the [BOSS] Jewelcrab skill so that it no longer activates too often.
- Adjusted the renewal cost of the Jewel Shop in the Witch’s Maze
- Added bosses from Witch’s Maze5 and later to the Field Guide.
- Adjusted the minimum and maximum values of keen obtained from monsters in Witch’s Maze7.
ver1.1.18---------------------
Update:
- Changed Chief Butler Flint skills
- Changed Chief Butler Flint symbol from "Sun" to "Chariot
- Changed the symbol of the King's Archer from "Tower" to "Sun".
- Changed Archer Captain Jaspa symbol from "Chariot" to "Tower".
- Reduced the cool time of the All-Out Megaphone from 10 to 7
ver1.1.17---------------------
- Adjusted the layout of the alchemist screen.
ver1.1.16---------------------
Update:
- Changed the effect of the pink symbol.
- Changed the skill of Longing Padparadscha.
- Changed Alchemist Pinto skill.
- Changed Warrior Nun Siris skill.
- Changed Warrior Nun Siris status
ver1.1.15---------------------
Update:
- Added Witch’s Maze VII
- Adjusted the yellow symbol upward.
- Adjusted the following monsters to prevent them from activating their skills too often
Armor Bear
Earth Spirit
Ghost
Gentledevil
Bug Fix:
- Fixed mistranslated text.
ver1.1.14---------------------
Update:
- Added the "Alchemist Lock" function to the Kingdom Grimoire.
(The ability to not refresh the specified gems when reloading in the Alchemist)
- Upgraded the yellow symbol.
- Adjusted Citrine the Merchant Gold Star skill upward.
- Adjusted the skill of Knight Garnet.
ver1.1.13---------------------
Update:
- Fixed to open the map while selecting on the stairs.
- Upward revision of ice ball
- Changed the ability of Meteorite Sword.
- Decreased the cool time of Meteorite Sword.
- Reduced the cool time of the Dragon Arrow.
- Decreased the cool time of Frenzy Potion
ver1.1.12---------------------
Update:
- Upgraded the symbol "Wheel of Fortune".
- The defense of the Morion Gold Star has been raised.
- Increased the amount of Carats earned by boss monsters in the following dungeons
Ancient Lab
Witch’s Maze
- Lowered the jeweler update cost for the following dungeons
Cave of Beginnings
Hermit's Domain
Starlight Corridor
Ancient Lab
Witch’s Maze
ver1.1.11---------------------
Update:
- Added symbol information to each accessory on the result screen.
- Improved Gem visibility when sealing Gems.
- The "Boss Defeat Reward" given at the start of the game has been changed to a "Boss Achievement Reward". The "Boss Defeat Reward" given at the start of the game has been changed to a "Boss Arrival Reward" so that you can get the reward even if you don't win the boss.
- Changed the "Mana Reduction Event" so that it only appears once on each floor.
- Corrected the explanation text of (Heavy Technique).
- Changed the rarity appearance rate of the jeweler in the Ancient Lab and the
traveling jeweler
- Changed the rarity appearance rate of the jeweler in the Witch's Maze and the traveling jeweler.
- Revised the defense and magic defense of the gold unit gold star upward.
- Changed the condition text of Witch's Maze 2.
ver1.1.10---------------------
Update:
-The following units' gold star skills have been revised upward.
Knight Bruce
Eleschar the Jester
Jade the Lumberjack
Forest Barber Libian
Dumor the Convict
Flower Girl Carnelia
Appraiser Triffen
Longing Padparadscha
-Fixed downward the skill of Dancer Reno for no star and silver star.
Bug Fix:
-Fixed a bug that the resolution of some monitors is not reflected correctly when in window mode.
-Fixed a bug that the forest symbol was not displayed in the filter function of the Field Guide.
-Fixed an error in the English translation of the freezing effect.
ver1.1.9---------------------
-Added Witch's Maze 6
-Added entry requirements to Witch's Maze 6
-Fixed some minor bugs
ver1.1.8---------------------
-Added clarification option for color symbols.
-Added filter function to the Field Guide.
-Fixed a display bug.
ver1.1.7---------------------
-Increased the maximum HP of all "maximally upgraded units".
-Lowered Lv2 and Lv3 of the Green Symbol.
-Change the tutorial image.
ver1.1.6---------------------
-Adjusted the amount of Crystals obtained.
-(BOSS)Adjusted the Sharkman skills so that they do not trigger too often.
-(BOSS)Adjusted the Shark Champion skills so that they do not trigger too often.
-(BOSS)Adjusted the Grey Sherbird skills so that they do not trigger too often.
-(BOSS)Adjusted the Death skills so that they do not trigger too often.
-Enhanced presentation of tips on symbol persistence in the upgrade.
ver1.1.5---------------------
-Steam Cloud support
-Decreased the cost of updating jewelers in the Witch’s Maze and earlier.
-Fixed typos in event choices.
-Fixed typos in unit skills.
ver1.1.4---------------------
-Fixed mistranslation of English tips.
-Fixed a bug that caused the game to stop progressing after certain actions when moving from the Jeweler or rest area.
-Fixed a bug where the header button could not be pressed after moving the floor.
-Fixed a bug where the gem icon kept appearing behind the unit's body.
-Fixed an issue where the arrows would move when dragging the screen during movement.
ver1.1.3---------------------
-Adjusted the amount of crystals obtained.
-Adjusted the skill of Gold Dragon and Bomb Tree to prevent them from being activated too often.
-Adjusted the attack power of the Gold Dragon.
-Fixed a bug that caused the game to become unplayable under certain conditions at the end of a battle.
ver1.1.2---------------------
-Event selection results are now revealed in advance.
-Added an icon to "Witch’s Maze" on the dungeon selection screen.
-Added resolution setting of 640 x 480.
-Added resolution setting of 800 x 600.
-Visibility of some symbol colors has been improved.[/b]
ver1.1.1---------------------
-Added hints and effects regarding the "Persistence of Symbols" of units.
-Changed some high difficulty dungeons to give "Crystals" when defeated.
-Added a hint about the "Traveling Jeweler".
-The sealing event no longer occurs on floors with bosses.
-Added shortcut tutorial (can be controlled with keyboard)
-Changed some of the skills of the boss in Witch's Labyrinth B13
-Added a (permanent) explanation to the "Maximum Mana +1" extension available in The White Manor.
Items to be addressed in the future---------------------
-Plans to separate SE and Voice and change them to be able to be set in options
-Damage rate display function will be added
-Plans to add dungeons of higher difficulty
-Effects will be added to the Magic Bullet and Second Strike (to improve visibility)
-Information on the activation status of symbols will be added to the symbol detail
information of units obtained from treasure chests and other sources.
-Effects will be added to skills.
-balance adjustment (Frequently updated)
We will try to respond as quickly as possible, but it may take some time.
Depending on the situation, there is a possibility that items that need to be fixed will be implemented or removed suddenly. Please be aware of this in advance.