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At 2h for the run, and it to end like that - it made me not want to play the game anymore.
roll your characters from bronze tier, level em up quickly and then get rid of em. spin them out like chewing gum - level them up to a star, and then scrap em. or keep em, if they fit the build you want.
thing si, you don't even need a build at all if you just keep collecting unique symnbols, and then activting them by levling up the unit holding them.
some reshuffling, and admittedly - the fiurst few floors were pure hell, but after i beat the firsat boss and the golden crystals started dropping - it was easy to activate nearly every symbol , almost got one to level 3 haha.
by the time i got to the witchmaze i wasnt even taking damage from battle, i was skipping the entire dungoen, just seeking out keys and moving on asap.
i didnt even lose more than 200 hp in the last fight.
yeah :) i got a bunch more chars and that really makes the game manageable!
I basically sold every character I got to Silver Star as soon as they reached that rank. They are just fuel for the symbol farm.
I question the legitimacy of this claim. Sure, symbols make the game easy, as I've been saying for the past few days, but claiming you beat the game in 5 hours (so minimum unlocks AKA fewer symbols to stack), have that many symbols, and beat the Witch with zero gold and some bronze units is highly questionable to claim.
Most of the symbols are available at level 1 with no unlocks and two level 2 symbols (shield, plum) is available right from the get-go. And you can compensate for lack of units with lucky accessory choices to access even more.
It's not that crazy in practice, mostly that he had to get very good at the game very quickly, which, some people will.
I'm sure there's plenty of people who tried this game out during their first two hours, didn't refund, only to find that endgame is far more challenging than they'd prefer.
I believe its possible to clear the "story" part of the game in 5 hours. That's around enough time if you're not multitasking/idling and if you weren't tripped up by some of the translations ("even if you don't have they" didn't make it initially clear to me that I could sell starred units, I assumed it was a reference to the bench/inventory).
Yes, it's a reasonable claim.. when you have sufficient amount of stuff unlocked. It's not reasonable when you've gone straight through the game (in 4.8 hours as claimed) and thus have a minimal amount of gems unlocked. A lot of the symbols are not achievable without unlocking sufficient enough units and accessories. Some symbols are completely gated by units.
As for the defenses symbols; again, said person claimed to have done this straight through. Both defense symbols are 100% locked by the tome. So no, I'm calling ♥♥♥♥♥♥♥♥ on that. And everything else you've said; again, requires plenty of unlocks. Not ''I did it straight through, no loss, hehe".
Yes. And to achieve 7 stacks of green... requires a LOT of unlocks. A lot. You start with two units with green. The most you can get with green is six.. to achieve 7, you need, reasonably, 5 units with green unlocked. Again, referring to the original point, I doubt said person did that ''in 4.8 hours, no loss, hehe''. You're not given enough crystals to unlock that much stuff in that short of time.
Again, my point isn't ''you didn't achieve all of those symbols, that's impossible!", my point is he didn't do it in 5 hours. Also, I'm going to point out, I was the first person in this forum to state that the green symbol is OP: 2 days ago
https://steamhost.cn/steamcommunity_com/app/1569090/discussions/9/3084382396868807357/
Ah yes, but did he get SEVEN of them at level 2... in 5 hours of gameplay? FIVE hours? That's zero grinding in previous dungeons. Or at best two runs (which gets you maybe 2 additional unlocks). And you're going to accept that he managed to get that many at level 2... on top of 17 level 1s... with almost no units (unlocked) which can give him symbols?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2502489113
My thoughts about game balance:
- Magic damage bosses do too much damage, need toning down. Some bosses also take way too long to kill considering you are incentivized to go defensive
- There needs to be some sort of cooldown for certain enemy skills since skill usage seems to be entirely random. You can easily get unlucky and lose a battle you would have won no issue depending on whether certain skills go off several times in a row, like the 'stun half your team' skill from the sun enemy. It's not fun seeing bosses fire off their dangerous magic aoe multiple turns in a row and destroying your team only to find that they don't do any of that and die easily in a different run.
I miscounted the level two symbols, I had eight level two symbols. They were:
Blue, Black, Sun, Moon, Justice, Chariot, Plum, and Shield. I made sure to get level two on as many of my accessory symbols as I could.
As far as character unlocks go: you earn at least fifteen unlocks (I think I ended up with sixteen) on the way to Witch's Maze. I picked a character unlock every time I was given the option. I believe I had unlocked thirteen characters before the Witch's Maze.
Fair enough. Your game stats check out, you must be one of the luckiest people on the planet then. And without green level 2, so yea, ridiculous ♥♥♥♥♥♥♥ luck lol.