Vivid Knight

Vivid Knight

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Final Boss (Spoilers...maybe)
So after 2 days of non-stop playing (play whenever I have free time), I finally got to the final boss. After defeating her I feel so good. After I thought the game will end and I will unlock new character, she just have to revive back with full HP with a full AoE skill set.

She decimated my team within 5 rounds. Please can I have the boss tone down a bit in the difficulty? Or at least do not let her spam AoE skills every single round with her 3 hit combo when my healer can only heal every 2-3 rounds.
Last edited by Edelweiss Nightingale; 28 May, 2021 @ 10:31am
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Showing 1-15 of 26 comments
some (momi) 29 May, 2021 @ 4:50pm 
Yeah, the Witch's second form is just garbage. I managed to grind out form1; then her second form - even with shields up every turn - just destroyed my team.

At 2h for the run, and it to end like that - it made me not want to play the game anymore.
TemmieNeko 29 May, 2021 @ 6:11pm 
Originally posted by Edelweiss Nightingale:
So after 2 days of non-stop playing (play whenever I have free time), I finally got to the final boss. After defeating her I feel so good. After I thought the game will end and I will unlock new character, she just have to revive back with full HP with a full AoE skill set.

She decimated my team within 5 rounds. Please can I have the boss tone down a bit in the difficulty? Or at least do not let her spam AoE skills every single round with her 3 hit combo when my healer can only heal every 2-3 rounds.
the only way i was able to do this was
roll your characters from bronze tier, level em up quickly and then get rid of em. spin them out like chewing gum - level them up to a star, and then scrap em. or keep em, if they fit the build you want.
thing si, you don't even need a build at all if you just keep collecting unique symnbols, and then activting them by levling up the unit holding them.

some reshuffling, and admittedly - the fiurst few floors were pure hell, but after i beat the firsat boss and the golden crystals started dropping - it was easy to activate nearly every symbol , almost got one to level 3 haha.

by the time i got to the witchmaze i wasnt even taking damage from battle, i was skipping the entire dungoen, just seeking out keys and moving on asap.
i didnt even lose more than 200 hp in the last fight.

Originally posted by TemmieNeko:
Originally posted by Edelweiss Nightingale:
So after 2 days of non-stop playing (play whenever I have free time), I finally got to the final boss. After defeating her I feel so good. After I thought the game will end and I will unlock new character, she just have to revive back with full HP with a full AoE skill set.

She decimated my team within 5 rounds. Please can I have the boss tone down a bit in the difficulty? Or at least do not let her spam AoE skills every single round with her 3 hit combo when my healer can only heal every 2-3 rounds.
the only way i was able to do this was
roll your characters from bronze tier, level em up quickly and then get rid of em. spin them out like chewing gum - level them up to a star, and then scrap em. or keep em, if they fit the build you want.
thing si, you don't even need a build at all if you just keep collecting unique symnbols, and then activting them by levling up the unit holding them.

some reshuffling, and admittedly - the fiurst few floors were pure hell, but after i beat the firsat boss and the golden crystals started dropping - it was easy to activate nearly every symbol , almost got one to level 3 haha.

by the time i got to the witchmaze i wasnt even taking damage from battle, i was skipping the entire dungoen, just seeking out keys and moving on asap.
i didnt even lose more than 200 hp in the last fight.
I did it yesterday night, turns out you indeed need to unlock some characters. I did it with the 5 stacks of green symbol, 3 stacks of healing symbol, 4 stacks of Jester symbol, 2 AoE heal and 1 Single target heal (Cuz I have a single target healer already)
Once you got the painter character the boss is a pushover, he use his skill and I the gem I use will activated twice. Imagine that on the gold AoE heal lmao.
TemmieNeko 29 May, 2021 @ 8:37pm 
Originally posted by Edelweiss Nightingale:
Once you got the painter character the boss is a pushover, he use his skill and I the gem I use will activated twice. Imagine that on the gold AoE heal lmao.
yeah thats the one i just got !

Originally posted by Edelweiss Nightingale:
Originally posted by TemmieNeko:
the only way i was able to do this was
roll your characters from bronze tier, level em up quickly and then get rid of em. spin them out like chewing gum - level them up to a star, and then scrap em. or keep em, if they fit the build you want.
thing si, you don't even need a build at all if you just keep collecting unique symnbols, and then activting them by levling up the unit holding them.

some reshuffling, and admittedly - the fiurst few floors were pure hell, but after i beat the firsat boss and the golden crystals started dropping - it was easy to activate nearly every symbol , almost got one to level 3 haha.

by the time i got to the witchmaze i wasnt even taking damage from battle, i was skipping the entire dungoen, just seeking out keys and moving on asap.
i didnt even lose more than 200 hp in the last fight.
I did it yesterday night, turns out you indeed need to unlock some characters. I did it with the 5 stacks of green symbol, 3 stacks of healing symbol, 4 stacks of Jester symbol, 2 AoE heal and 1 Single target heal (Cuz I have a single target healer already)
yeah :) i got a bunch more chars and that really makes the game manageable!
Coxatris 29 May, 2021 @ 9:27pm 
The way to play the game is to basically ignore what the characters do and just farm "symbols." I won my first Witch's Maze run with seventeen active symbols, seven of which were level 2 symbols. The characters I ended with didn't matter; I didn't even have a full team of Silver Star characters (and I had no Gold Star characters). I beat the Witch pretty easily.

I basically sold every character I got to Silver Star as soon as they reached that rank. They are just fuel for the symbol farm.
Last edited by Coxatris; 29 May, 2021 @ 9:31pm
Izunyami 29 May, 2021 @ 11:36pm 
Originally posted by Coxatris:
The way to play the game is to basically ignore what the characters do and just farm "symbols." I won my first Witch's Maze run with seventeen active symbols, seven of which were level 2 symbols. The characters I ended with didn't matter; I didn't even have a full team of Silver Star characters (and I had no Gold Star characters). I beat the Witch pretty easily.

I basically sold every character I got to Silver Star as soon as they reached that rank. They are just fuel for the symbol farm.

I question the legitimacy of this claim. Sure, symbols make the game easy, as I've been saying for the past few days, but claiming you beat the game in 5 hours (so minimum unlocks AKA fewer symbols to stack), have that many symbols, and beat the Witch with zero gold and some bronze units is highly questionable to claim.
Originally posted by Izunyami:
Originally posted by Coxatris:
The way to play the game is to basically ignore what the characters do and just farm "symbols." I won my first Witch's Maze run with seventeen active symbols, seven of which were level 2 symbols. The characters I ended with didn't matter; I didn't even have a full team of Silver Star characters (and I had no Gold Star characters). I beat the Witch pretty easily.

I basically sold every character I got to Silver Star as soon as they reached that rank. They are just fuel for the symbol farm.

I question the legitimacy of this claim. Sure, symbols make the game easy, as I've been saying for the past few days, but claiming you beat the game in 5 hours (so minimum unlocks AKA fewer symbols to stack), have that many symbols, and beat the Witch with zero gold and some bronze units is highly questionable to claim.
yeah, I can confirm that the green symbol is very OP. If somehow you can get it to 7 stacks you won't be able to die. If not, 5 stacks is enough because that's what I used to tank the witch's attacks. With 2 healers, 1 Single target and 1 AoE, and at least 3 heal gems (1 single target and 2 AoE since the second phase she's full of AoE attacks).
AncientSpark 30 May, 2021 @ 4:43am 
Originally posted by Izunyami:
I question the legitimacy of this claim. Sure, symbols make the game easy, as I've been saying for the past few days, but claiming you beat the game in 5 hours (so minimum unlocks AKA fewer symbols to stack), have that many symbols, and beat the Witch with zero gold and some bronze units is highly questionable to claim.

Most of the symbols are available at level 1 with no unlocks and two level 2 symbols (shield, plum) is available right from the get-go. And you can compensate for lack of units with lucky accessory choices to access even more.

It's not that crazy in practice, mostly that he had to get very good at the game very quickly, which, some people will.
Last edited by AncientSpark; 30 May, 2021 @ 4:44am
Xuande 30 May, 2021 @ 4:55am 
The problem is less that there's difficulty in the game (thank goodness, the first four dungeons after the tutorial are boring!), more that there's an uneven learning curve where you're expected to jump from "can navigate to exits" to "decently proficient at the entire set of mechanics" starting at the fifth dungeon.

I'm sure there's plenty of people who tried this game out during their first two hours, didn't refund, only to find that endgame is far more challenging than they'd prefer.

I believe its possible to clear the "story" part of the game in 5 hours. That's around enough time if you're not multitasking/idling and if you weren't tripped up by some of the translations ("even if you don't have they" didn't make it initially clear to me that I could sell starred units, I assumed it was a reference to the bench/inventory).
Izunyami 30 May, 2021 @ 5:59am 
Originally posted by game:
Originally posted by Izunyami:

I question the legitimacy of this claim. Sure, symbols make the game easy, as I've been saying for the past few days, but claiming you beat the game in 5 hours (so minimum unlocks AKA fewer symbols to stack), have that many symbols, and beat the Witch with zero gold and some bronze units is highly questionable to claim.
It is not an out of the world claim, if you stack enough symbols with green symbol, defense and magic defense symbol, white and plum, your bronze units can be as tanky and have as much sustain as upgraded gold units with healers. Also if you have the earrings that give your units attack everytime they are targeted by gems thats free scaling. It can make even bronze characters hit very hard. You still need luck with chests shops, and with fights where the boss shouldnt hit you twice for two turns when your shield gem isnt up, but it is technically doable.

Yes, it's a reasonable claim.. when you have sufficient amount of stuff unlocked. It's not reasonable when you've gone straight through the game (in 4.8 hours as claimed) and thus have a minimal amount of gems unlocked. A lot of the symbols are not achievable without unlocking sufficient enough units and accessories. Some symbols are completely gated by units.

As for the defenses symbols; again, said person claimed to have done this straight through. Both defense symbols are 100% locked by the tome. So no, I'm calling ♥♥♥♥♥♥♥♥ on that. And everything else you've said; again, requires plenty of unlocks. Not ''I did it straight through, no loss, hehe".

Originally posted by Edelweiss Nightingale:

yeah, I can confirm that the green symbol is very OP. If somehow you can get it to 7 stacks you won't be able to die. If not, 5 stacks is enough because that's what I used to tank the witch's attacks. With 2 healers, 1 Single target and 1 AoE, and at least 3 heal gems (1 single target and 2 AoE since the second phase she's full of AoE attacks).

Yes. And to achieve 7 stacks of green... requires a LOT of unlocks. A lot. You start with two units with green. The most you can get with green is six.. to achieve 7, you need, reasonably, 5 units with green unlocked. Again, referring to the original point, I doubt said person did that ''in 4.8 hours, no loss, hehe''. You're not given enough crystals to unlock that much stuff in that short of time.

Again, my point isn't ''you didn't achieve all of those symbols, that's impossible!", my point is he didn't do it in 5 hours. Also, I'm going to point out, I was the first person in this forum to state that the green symbol is OP: 2 days ago
https://steamhost.cn/steamcommunity_com/app/1569090/discussions/9/3084382396868807357/

Originally posted by AncientSpark:
Originally posted by Izunyami:
I question the legitimacy of this claim. Sure, symbols make the game easy, as I've been saying for the past few days, but claiming you beat the game in 5 hours (so minimum unlocks AKA fewer symbols to stack), have that many symbols, and beat the Witch with zero gold and some bronze units is highly questionable to claim.

Most of the symbols are available at level 1 with no unlocks and two level 2 symbols (shield, plum) is available right from the get-go. And you can compensate for lack of units with lucky accessory choices to access even more.

It's not that crazy in practice, mostly that he had to get very good at the game very quickly, which, some people will.

Ah yes, but did he get SEVEN of them at level 2... in 5 hours of gameplay? FIVE hours? That's zero grinding in previous dungeons. Or at best two runs (which gets you maybe 2 additional unlocks). And you're going to accept that he managed to get that many at level 2... on top of 17 level 1s... with almost no units (unlocked) which can give him symbols?
Last edited by Izunyami; 30 May, 2021 @ 6:10am
Fiesta Bot 30 May, 2021 @ 6:19am 
I beat the witch boss at 10 hours and quite frankly all it took was not running into that absurdly overpowered dragon taking three turns in a row and twoshotting my tank before I could do anything. I found the final boss pretty easy in comparison even after she revives. Tree boss seems overtuned too. Healers + shield gems are far more important than they appeared, and so is the flat hp bonus from green in place of magic defense to survive some turns.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2502489113

My thoughts about game balance:

- Magic damage bosses do too much damage, need toning down. Some bosses also take way too long to kill considering you are incentivized to go defensive

- There needs to be some sort of cooldown for certain enemy skills since skill usage seems to be entirely random. You can easily get unlucky and lose a battle you would have won no issue depending on whether certain skills go off several times in a row, like the 'stun half your team' skill from the sun enemy. It's not fun seeing bosses fire off their dangerous magic aoe multiple turns in a row and destroying your team only to find that they don't do any of that and die easily in a different run.
Coxatris 30 May, 2021 @ 6:37am 
Originally posted by Izunyami:
I question the legitimacy of this claim. Sure, symbols make the game easy, as I've been saying for the past few days, but claiming you beat the game in 5 hours (so minimum unlocks AKA fewer symbols to stack), have that many symbols, and beat the Witch with zero gold and some bronze units is highly questionable to claim.
I didn't realize my games were private. I changed the setting to public so that someone can verify my time/achievements.

I miscounted the level two symbols, I had eight level two symbols. They were:
Blue, Black, Sun, Moon, Justice, Chariot, Plum, and Shield. I made sure to get level two on as many of my accessory symbols as I could.

As far as character unlocks go: you earn at least fifteen unlocks (I think I ended up with sixteen) on the way to Witch's Maze. I picked a character unlock every time I was given the option. I believe I had unlocked thirteen characters before the Witch's Maze.
Last edited by Coxatris; 30 May, 2021 @ 6:41am
Izunyami 30 May, 2021 @ 6:39am 
Originally posted by Coxatris:
Originally posted by Izunyami:
I question the legitimacy of this claim. Sure, symbols make the game easy, as I've been saying for the past few days, but claiming you beat the game in 5 hours (so minimum unlocks AKA fewer symbols to stack), have that many symbols, and beat the Witch with zero gold and some bronze units is highly questionable to claim.
I didn't realize my games were private. I changed the setting to public so that someone can verify my time/achievements.

I miscounted the level two symbols though, I had eight level two symbols. They were:
Blue, Black, Sun, Moon, Justice, Chariot, Plum, and Shield. I made sure to get level two on as many of my accessory symbols as I could.

As far as character unlocks go: you earn at least 15 unlocks (I think I ended up with 16) on the way to Witch's Maze. I picked a character unlock every time I was given the option. I believe I had unlocked 13 characters before the Witch's Maze.

Fair enough. Your game stats check out, you must be one of the luckiest people on the planet then. And without green level 2, so yea, ridiculous ♥♥♥♥♥♥♥ luck lol.
Last edited by Izunyami; 30 May, 2021 @ 6:42am
Coxatris 30 May, 2021 @ 6:55am 
Chariot, Blue, Shield, and Plum level two. White and Green level 1. It was plenty of sustain. Freeze + Barrier is seriously busted. Use a Shield Gem on turn one, and by turn two you rarely take damage even from bosses.
Last edited by Coxatris; 30 May, 2021 @ 6:56am
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