Vivid Knight

Vivid Knight

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Sleempreem 29 May, 2021 @ 12:34pm
On the fence on buying this
I just have a few questions if anyone is capable/willing to answer.
1. How much content is there? (aka how long would it take in theory to beat all levels and all difficulties)
2. How re-playable is it?
3. Will future updates just be balancing? Or will there be future content?
4. What is your favorite part of the game?
5. what do you dislike/hate about this game? (translation confusion, bugs, anything annoying, etc.)
Last edited by Sleempreem; 29 May, 2021 @ 12:37pm
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Showing 1-2 of 2 comments
AncientSpark 29 May, 2021 @ 12:56pm 
1) Personally haven't gotten through all the levels/difficulties, but I'd estimate maybe 20-25 hours if you're good at it/learn reasonably quickly? You can definitely get stuck though.

2) I think there's a bit of an issue in variety in that your scaling works about the same regardless of what strategy you go for (a ♥♥♥♥ ton of defense + whatever symbols you can grab along the way). But if you find messing around with different units to be the more interesting part, there's quite a few unlockables to go for.

3) No idea.

4) I think that autobatterls have not translated very well to roguelikes (I've tried most autobatterls+roguelikes like Hadean Tactics or Despot's Game and quit them pretty quickly). I think Vivid Knight is the best attempt at fusing those because the ability to retain synergies after selling a unit makes scaling a LOT more sensible (vs a lot of other autobattler roguelikes where it's just a rush to find the most degenerate stuff).

5) a) The aforementioned issue where the game is mostly about finding defenses before anything.

b) It's a bit non-intuitive to figure out how to get better. You can see a lot of posts with people struggling to clear Witch's House even 20+ hours in, and blaming RNG despite the fact that the game is not really all that RNG compared to a lot of roguelikes. It's just mostly because the way scaling works in this game is just non-intuitive.

c) Part of why autobattlers are great is because you get to see wacky ♥♥♥♥ happen without the pressure of commanding everyone. This game is not very good at that. It's actually sometimes confusing with what's going on, even.
Last edited by AncientSpark; 29 May, 2021 @ 12:58pm
Sleempreem 29 May, 2021 @ 1:15pm 
Thank you very much for your reply.
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