Vivid Knight

Vivid Knight

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Th3Syn 30 Dec, 2021 @ 8:55pm
Witch Maze Sucked All The Fun Out Of This Game
Was enjoying this game a lot until I hit Witch Maze and then the difficulty spiked hard killing all enjoyment.
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Showing 1-9 of 9 comments
harb 31 Dec, 2021 @ 3:44pm 
I had the opposite experience. I'm currently on Witch Maze 9 with the alternative character. I love the challenge!
Archiji 2 Jan, 2022 @ 4:06am 
Which maze - trash.
Let me explain why.
I started to play this game just for fun, but after some time, i saw that there are a lof of different optionts to the characters etc.
This is very exciting, but in Which Maze - you have to say "♥♥♥♥ you" to all the fun, because you have to build specific team, with specific items, just to beat it.
To somebody its cool, to me - its trash and kill all the fun in the game.
So i try to play just for fun, even willingly killing myself in the end, cuz i want to have fun and not boring grind fiesta.
But, to each his own, i guess.
harb 2 Jan, 2022 @ 6:28am 
There is still a ton of variety in Witch Maze. There aren't builds nor accessories that you can reliably force on the highest tier (Witch Maze 9), which means that each run feels much different from the previous. The different boss encounters, starting accessory, floor rewards, and traveling jeweler all serve to completely change what will work in a given run. I won my last two Witch Maze 9 games with completely different builds.

I do agree with you that this type of gameplay is not for everyone. I suspect that most people will find Witch Maze 9 to be too difficult to figure out. For someone like me, it allows for creative freedom, but for others they cannot find creative solutions to the difficult challenges presented at the higher tiers of difficulty. This makes it appear like a game mode that stifles fun builds and forces specific team compositions, but its far from that in reality once you've mastered it.

Perhaps they could add a Standard mode that would fit your playstyle. I'd also like a Nightmare mode that fits my playstyle.
Archiji 3 Jan, 2022 @ 12:13pm 
Well, i finished it, bunch of times, but its still a bit annoying tbh.
Like, there are some RNG to this, plus not everyone has a lot of time to grind this, cuz there is a bit of grinding here, im on holidays, so i can do it, lol, but still, i wish it would be like...2 mods, as you said - normal mode and some sort of hardcore-ish, but i guess witch maze is already some sort of harder difficulty.
harb 3 Jan, 2022 @ 12:16pm 
Yeah I didn't like the grind at all. If they make those two new game modes, then they should be fully unlocked from the start with the intent on them having a high replay value.
Archiji 8 Jan, 2022 @ 12:42pm 
Update on my opinion.
After 28 hours, i can say.
The only bad thing about Witch Maze - me.
You just need to learn this game, and you gonna be fine.
Sure, sometimes RNG can roll you and you gonna die, but it is in the start only, if it is mid game or late game - you can control a lot of things.
Plus, you can easily farm gold characters, but you have to use your gold with brains and do not rage roll even in mid game for golden charcters, you can waste some gold, but be patient.
So yeah, its pretty good. i was wrong.
Last edited by Archiji; 8 Jan, 2022 @ 12:48pm
harb 8 Jan, 2022 @ 12:52pm 
Solid update and reflection! Controlling gold generation and gold spending is definitely a key to success in this game.
liujiewhsiung 29 Jun, 2022 @ 4:47am 
Witch's Maze needs a complete NERF I say or BUFF heroes by 25% & the positive reviews make sense! TLDR: This is Gambling the game (No real creative fun allowed)
harb 29 Jun, 2022 @ 6:29am 
Originally posted by liujiewhsiung:
Witch's Maze needs a complete NERF I say or BUFF heroes by 25% & the positive reviews make sense! TLDR: This is Gambling the game (No real creative fun allowed)

The game can be beaten 100% of the time with proper skill on the highest Witch's Maze difficulty. Part of being skillful means managing risk. Variability and randomness in this type of game are part of the challenge.
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