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But considering it’s a known thing I assume it’s just something with how the skins get rendered that’ll probably be ironed out as things go forward.
https://imgur.com/ruquiql
https://imgur.com/Wam6VU6
here's a couple. it's less noticeable when it's zoomed out but the zoom in makes it more apparent
Basically, one of the flaws of quite a few png exporters is that anywhere there's total transparency, it actually is white, with 0% alpha. This is fine, on those pixels, since they're entirely transparent. But as soon as it is filtered/blurred slightly, it mixes the boundary color with the white in the totally transparent areas, thus giving this white border. I'm working on something that should hopefully fix this issue, but I don't have any skins that seem to do this.
Would you be okay sending me your skin png to do some testing?
yeah here's an imgur link
I should also add, I made the edits in clip stuido paint and I tried a version using a brush with no anti-aliasing so there wouldn't be any transparent pixels and it didn't seem to work. so yeah I'm thinking that it's something to do with CSP
also I'm playing in fullscreen with 1920x1080 6hz with all effects on
Huh, And the link above is the one you used for the skin before that is giving you issue now?
I ask for I made a new skin [no mask] and got a clean upload of it...
Hey, next time you can get a chance to, Aywot, Try making the skin again, without a mask [or, letting the game have one auto]