Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I never play NG+ i always re start from scratch.
If you play a NG on legendary stalker, and immediately face off against the Parade Master Boss Revenge lvl 1 after beating him in game, you'll see its health bar is substantially larger and he hits substantially harder.
I'm assuming 1 equivalent to NG+, 2 is NG++, etc. Though it's stated with higher difficulties some bosses gain additional movies.
3 is def harder than story, unless ur ng is higher.
Therefore i wanted to fight him alone again in revange mode. I jumped in right after the ending, still in NG (level 1) and beat him without any problems first try.
That means level 1 has to be easier then regular NG - at last for Arlecchino. Either this or i got gud overnight.
Edit: Startet Arlecchino at level 2 now and im pretty sure that feelt exactly like the regular NG Endboss experience.
Level 3 felt close to how the dlc bosses were on NG, but ALL bosses are scaled like that - so Parade Master also does decent damage and can take a few hits.
Level 4 is a bit harder than 3 but it feels really similar. This one plus level 2 feel rather pointless to me... at least you can skip level 2 - not the case with level 4.
Level 5 is a completely different game. ALL Fury Attacks one-shotted me at 50 vit, FAP amulet AND with the best defense parts for each boss. Rest of the attacks do between 40%-80% HP. The bosses are also insanely tanky and require A LOT of hits to proc status effects.
I undestand that the difficulty is fixed for these rematches and you get considerably more powerful in NG+ and beyond... but still.
So far, I've only done the first 5 bosses on diff 5 (I'm leaving the rest for NG+ and NG++) and, surprisingly, Black Rabbit Brotherhood was by FAR the easiest of them.
Level 3 is never NG... I Trier the overseer on that and he is way more tanky than in the normal NG... maybe Level 2 it is
1 i base game
2 is NG+
3 is NG++
4 is NG+++
and 5 is NG++++
based purely on the fact I did Victor on 3 on my base game and he did a lot of damage. like... a LOT. compared to base game.
now that my save is on NG++ it feels near identical to victor difficulty 3.
1 - idk, baby difficulty
2 - NG
3 - NG+
4 - Not sure, feels like NG+3
5 - idk
its even harder than NG+
it feels like NG++ which is surprisingly (gasp) the 3rd playthrough aka difficulty 3.
difficulty 1-2 feels closer to base game in terms of damage and boss health.
though I doubt its 1 for 1.
Most of the Lv5 difficulties feel tuned for full quartz NG++ with how extreme the enemy damage, health, and weapon durability become, and I wouldn’t be surprised if it was expected to play it on NG+++ (fourth cycle) due to how much base defense you get from leveling up, however diminished the main effects are when you get to 60+ in a stat…
objectively difficulty 3 is significantly harder than base game.
difficulty 1 is a tad easier, and difficulty 2 is closest to base game.
the post you replied to said around difficulty 1-2. and that none of them are 1 for 1 the same (as others have been saying)