Lies of P

Lies of P

View Stats:
They made the game easier?
That's actually hilarious. Went from being one of the easiest souls-like games to the easiest souls-like game.
< >
Showing 1-15 of 59 comments
Dregora 22 Jun @ 4:43pm 
I mean you can actively choose to make it easier. Legendary Stalker is still the default difficulty. But after the nerfs post launch it's been somewhat easy, but it is what it is.

I think people underestimate as you get used to these types of games, they become easier overall no matter which it is. The solution is not to up the difficulty everytime. Because you get at a difficulty that if you just want to please the vets, you'll barely make any sales.
Elden Ring is still the easiest souls like
Originally posted by XpeepantsX:
Elden Ring is still the easiest souls like

For sure it's definitely on the easier side.
Originally posted by Dregora:
I mean you can actively choose to make it easier. Legendary Stalker is still the default difficulty. But after the nerfs post launch it's been somewhat easy, but it is what it is.

I think people underestimate as you get used to these types of games, they become easier overall no matter which it is. The solution is not to up the difficulty everytime. Because you get at a difficulty that if you just want to please the vets, you'll barely make any sales.

It's inherently easy with the guard system. Try to parry in any DS game and it's beyond impossible. Try to perfect guard in Lies of P and it's impossible not to perfect guard almost everything in the game. So them making it easier is just tip top comedy. Game is amazing and I absolutely love the lore and gameplay but, it's just extremely easy.
Slybo 22 Jun @ 8:24pm 
It needed it. The DLC on NG+ was WAY out of control.
Originally posted by Dregora:
I mean you can actively choose to make it easier. Legendary Stalker is still the default difficulty. But after the nerfs post launch it's been somewhat easy, but it is what it is.

I think people underestimate as you get used to these types of games, they become easier overall no matter which it is. The solution is not to up the difficulty everytime. Because you get at a difficulty that if you just want to please the vets, you'll barely make any sales.
That no longer matters with the difficulty settings they can just go down a difficulty setting.

They should return "Elite Stalker" back to the release difficulty.

The Dlc was apparently overtuned in NG+, I cannot speak on that. They changed that before I could get there.

Other than the Gator, they've all been easy bosses, cool but, easy. Only 1 left.(to my knowledge)
Last edited by Namethatworks; 22 Jun @ 8:30pm
Netsa 22 Jun @ 10:18pm 
I challenge anyone in here to actually post what the changes were. Don't just say "the game is easier", list out the specific changes that made the game easier. What bosses got nerfed, what values got changed, etc.

I dare ya. I double dog dare ya.
Gemsmith 23 Jun @ 1:52am 
Originally posted by Sega Genius:
That's actually hilarious. Went from being one of the easiest souls-like games to the easiest souls-like game.
real
Originally posted by Netsa:
I challenge anyone in here to actually post what the changes were. Don't just say "the game is easier", list out the specific changes that made the game easier. What bosses got nerfed, what values got changed, etc.

I dare ya. I double dog dare ya.

DLC can now be accessed a full 4 chapters earlier. NG+ and onwards the enemies have been rebalanced and reduced damage output as well as their HP levels. Probably a couple hundred news reports about the nerfs and the reduction in difficulty as well as a description of a good portion of the playerbase demanding the game be made easier.
Last edited by Sega Genius; 23 Jun @ 8:30am
Originally posted by Slybo:
It needed it. The DLC on NG+ was WAY out of control.

But you can negate almost all damage with perfect guard and the perfect guard system is by far the easiest type of 'parry' system in the souls-like universe. Personally, I've put in maybe 1000 hours in all 3 Dark Souls and have never parried a boss and maybe parried 3 enemies total, but in Lies of P its almost impossible not to perfect guard everything.

Edit: Also they added in a difficulty option.
Last edited by Sega Genius; 23 Jun @ 8:40am
Netsa 23 Jun @ 11:20am 
Originally posted by Sega Genius:
Originally posted by Netsa:
I challenge anyone in here to actually post what the changes were. Don't just say "the game is easier", list out the specific changes that made the game easier. What bosses got nerfed, what values got changed, etc.

I dare ya. I double dog dare ya.

DLC can now be accessed a full 4 chapters earlier. NG+ and onwards the enemies have been rebalanced and reduced damage output as well as their HP levels. Probably a couple hundred news reports about the nerfs and the reduction in difficulty as well as a description of a good portion of the playerbase demanding the game be made easier.
Being able to access an area earlier doesn't make it easier, and you don't know by how much stuff was rebalanced by in NG+ (which people seem to agree needed rebalancing anyway).

You also only brought up... the DLC and NG+. And somehow that equals all of LoP being the easiest game ever now?


Originally posted by Sega Genius:
Originally posted by Slybo:
It needed it. The DLC on NG+ was WAY out of control.

But you can negate almost all damage with perfect guard and the perfect guard system is by far the easiest type of 'parry' system in the souls-like universe. Personally, I've put in maybe 1000 hours in all 3 Dark Souls and have never parried a boss and maybe parried 3 enemies total, but in Lies of P its almost impossible not to perfect guard everything.

Edit: Also they added in a difficulty option.
Sekiro's was easier, but regardless, "it's almost impossible not to perfect guard" is so completely and totally false it's shocking. Setting aside the timing requirement for a second, you know there's grabs in this game, right?
Originally posted by Netsa:
Originally posted by Sega Genius:

DLC can now be accessed a full 4 chapters earlier. NG+ and onwards the enemies have been rebalanced and reduced damage output as well as their HP levels. Probably a couple hundred news reports about the nerfs and the reduction in difficulty as well as a description of a good portion of the playerbase demanding the game be made easier.
Being able to access an area earlier doesn't make it easier, and you don't know by how much stuff was rebalanced by in NG+ (which people seem to agree needed rebalancing anyway).

You also only brought up... the DLC and NG+. And somehow that equals all of LoP being the easiest game ever now?


Originally posted by Sega Genius:

But you can negate almost all damage with perfect guard and the perfect guard system is by far the easiest type of 'parry' system in the souls-like universe. Personally, I've put in maybe 1000 hours in all 3 Dark Souls and have never parried a boss and maybe parried 3 enemies total, but in Lies of P its almost impossible not to perfect guard everything.

Edit: Also they added in a difficulty option.
Sekiro's was easier, but regardless, "it's almost impossible not to perfect guard" is so completely and totally false it's shocking. Setting aside the timing requirement for a second, you know there's grabs in this game, right?

This entire thing is cringe rofl, im out can't debate with dumb.
Dregora 23 Jun @ 3:49pm 
Originally posted by Sega Genius:
Originally posted by Dregora:
I mean you can actively choose to make it easier. Legendary Stalker is still the default difficulty. But after the nerfs post launch it's been somewhat easy, but it is what it is.

I think people underestimate as you get used to these types of games, they become easier overall no matter which it is. The solution is not to up the difficulty everytime. Because you get at a difficulty that if you just want to please the vets, you'll barely make any sales.

It's inherently easy with the guard system. Try to parry in any DS game and it's beyond impossible. Try to perfect guard in Lies of P and it's impossible not to perfect guard almost everything in the game. So them making it easier is just tip top comedy. Game is amazing and I absolutely love the lore and gameplay but, it's just extremely easy.


... Compared to having iframe dodge that has more lenient timing than the perfect parry in Lies of P and that allows you to iframe through EVERYTHING? Brother what

Following your logic, Dark Souls should be easier because the iframes dodge gets are miles more lenient than the perfect parry window.

Hell following that logic Dark Souls 2 by default is the hardest one because it's dodge iframe base line is much tighter until you invest in a stat lol.
Originally posted by Dregora:
Originally posted by Sega Genius:

It's inherently easy with the guard system. Try to parry in any DS game and it's beyond impossible. Try to perfect guard in Lies of P and it's impossible not to perfect guard almost everything in the game. So them making it easier is just tip top comedy. Game is amazing and I absolutely love the lore and gameplay but, it's just extremely easy.


... Compared to having iframe dodge that has more lenient timing than the perfect parry in Lies of P and that allows you to iframe through EVERYTHING? Brother what

Following your logic, Dark Souls should be easier because the iframes dodge gets are miles more lenient than the perfect parry window.

Hell following that logic Dark Souls 2 by default is the hardest one because it's dodge iframe base line is much tighter until you invest in a stat lol.

The roll was easy in Ds2, the stat was just a crutch to make the gap bigger.
Last edited by Namethatworks; 23 Jun @ 4:03pm
Originally posted by Netsa:
Sekiro's was easier, but regardless, "it's almost impossible not to perfect guard" is so completely and totally false it's shocking. Setting aside the timing requirement for a second, you know there's grabs in this game, right?

Just to add onto this, there is no chip damage by default in Sekiro unless you choose to give up Kuro's charm.

In Lies of P, it's there by default.
Last edited by AZRA3L The Eternal; 23 Jun @ 4:21pm
< >
Showing 1-15 of 59 comments
Per page: 1530 50