Lies of P

Lies of P

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AndorDrakon 24 Jun @ 12:36pm
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Arlecchino is the epitome of a badly designed souls boss
To clarify, I'm talking strictly from a gameplay perspective - his lore, looks, VA etc. are all great.

I've beaten the base game and all other DLC bosses solo on Legendary Stalker difficulty - most were killed in less than 5 attempts, including Laxasia and Nameless Puppet.

Arlecchino is on a completely different level of artificial difficulty than everything else.
With NPC summon(Lea), he's so easy it's actually insulting - an infant could do it, so there's no satisfaction in beating him this way.

But without the summon distracting him(and dealing pretty significant damage), Arlecchino is complete bs:
1) Non-stop spam of super long combos, with various timing on the parries.
2) Very small punishment windows - his recovery frames are crazy, allowing him almost constant aggression
3) Too many unblockable attacks(grabs and that red "smoke" in phase 2)
4) Annoying status effect(Break)
5) Spacing is almost useless since he can close the distance in a millisecond or just use one of his many long-range attacks

Overall, just an unfun bossfight and a tedious one as well(he has tons of HP in his 2nd phase)
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Showing 1-15 of 185 comments
LuckyCheshire 24 Jun @ 1:00pm 
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1. Get gud. You're expected to have to practice the fight. That's not bad design, in my opinion.

2. Again, practice. I can get off a charged heavy after almost every combo.

3. He has only two grab attacks, both of them fairly well telegraphed. Now, grab attacks aren't my favorite either, but you can deal with them pretty consistently once you know they're coming. Don't block the smoke/shockwave attacks, just dodge. The timing is very lenient, you again just have to be expecting it.

4. He only inflicts Break with his buzz-saw attacks, which are comparatively rare. It's kind of irritating, yeah, but there are numerous amulets and consumables to deal with the buildup.

5. Fair on that one, spacing is fairly useless in the second phase.

6. He actually has pretty low health, it just feels like a lot since you have fewer opportunities to counterattack him. His status resistance is also fairly low, at least for Shock. I haven't tried acid or fire damage.
Yea, I learned that you just have to dodge those red shockwaves and the rest of the fight is just developing muscle memory for parrying everything else.

I will beat him eventually, got him to 25% in his 2nd phase a few times already. But he's a huge difficulty spike compared to other bosses in the base game or DLC.

Imo, his extreme, constant aggression and multi-hit combos would be completely fine in Sekiro but in LoP, with its much stricter parry timing, he's overtuned and will most likely get nerfed.
ShockedHearts 24 Jun @ 2:50pm 
its almost like the ultimate challenge of the game, the definitive hardest boss is supposed to be hard or something.

you cant complain its too hard to beat solo but then whine that its too easy when using the story relevant npc thats kinda supposed to be there.

pick a side you cant whine its too hard and too easy at the same time.
Deathwing1306 24 Jun @ 3:40pm 
Originally posted by AndorDrakon:
But without the summon distracting him(and dealing pretty significant damage), Arlecchino is complete bs:
1) Non-stop spam of super long combos, with various timing on the parries.
2) Very small punishment windows - his recovery frames are crazy, allowing him almost constant aggression
3) Too many unblockable attacks(grabs and that red "smoke" in phase 2)
4) Annoying status effect(Break)
5) Spacing is almost useless since he can close the distance in a millisecond or just use one of his many long-range attacks
1. Just deflect
2. Just learn WHEN is the right time to attack, like during every single souls-like boss
3. All you have to do is press the dodge button at the right moment, what a magic trick, right?
4. Just don't get hit or put some more resistances for that particular status
5. You can easily get away for some of his attacks, you just have to spend some time and learn them

Your post just screams skill issue tbh, there is nothing wrong with that boss, if you learn to deflect MOST of his attacks, he will easily get staggered every like 30 seconds, you will also build up his stagger bar REALLY fast.

EDIT: If you compare it with Radahn from the ER DLC for example, Radahn is an actual bs boss because in ER all you have is dodge and it's much more difficult to find an opening on a boss, especially this one. His attacks during 2nd phase were eating A LOT of performance as well so most people fought him at constantly 40-50 fps lol.
Last edited by Deathwing1306; 24 Jun @ 3:56pm
Deathwing1306 24 Jun @ 3:45pm 
Originally posted by AndorDrakon:
Yea, I learned that you just have to dodge those red shockwaves and the rest of the fight is just developing muscle memory for parrying everything else.

I will beat him eventually, got him to 25% in his 2nd phase a few times already. But he's a huge difficulty spike compared to other bosses in the base game or DLC.

Imo, his extreme, constant aggression and multi-hit combos would be completely fine in Sekiro but in LoP, with its much stricter parry timing, he's overtuned and will most likely get nerfed.
This boss in particular doesn't need any nerf, people are doing his level 5 (or whatever it is, the hardest level in the boss rematch) with no heals, level 10 characters, no fable arts, no hit, no summon, no throwables/consumables, no grindstone, etc. You just have to learn him and after you get a really good run where you deflect MOST of his attacks and easily stagger him multiple times in a very short time, you will realize that the boss is not that hard.

Just use his attacks as your advantage, deflect everything and he will get staggered pretty much every few seconds and you can punish him more than enough times.

EDIT: I also have a feeling that they nerfed him already by releasing that patch few days ago where they nerf some "monsters" and I feel like he has lower health than before the patch, his damage is still crazy, but I think his HP is much lower now.
Last edited by Deathwing1306; 24 Jun @ 3:46pm
Carton 24 Jun @ 3:47pm 
Arlecchino is peak. Best boss in the game. All of your complaints are just things you have to practice that make it satisfying when you master them.
Originally posted by Carton:
Arlecchino is peak. Best boss in the game. All of your complaints are just things you have to practice that make it satisfying when you master them.
Literally this comment solves the whole "problem" of this post. The boss is amazing, when I first fought him, I fought him solo and I fell in love with him so I had to start a whole new playthrough with a fresh new character and just beat the whole game and DLC again, solo of course. He is such an amazing boss.

I have beaten the DLC 3 times, once with summons (only the NPC ones because I wanted to experience the dialogues and basically wanted to finish the game the right way) and 2 times solo and I might play the DLC again in the future because it's very well done and Arlecchino really makes the DLC move one step higher.
Last edited by Deathwing1306; 24 Jun @ 3:52pm
Since you have so much trouble parrying him or keeping distance, here's your solution and thank me later : Drop everything in capacity and
Tank with Aegis, poke with Trident Spear
Is its cheap? Yes. Is it cheesy? Yes. Will get the job done? Also yes.
Originally posted by Mr.Slevin13:
Since you have so much trouble parrying him or keeping distance, here's your solution and thank me later : Drop everything in capacity and
Tank with Aegis, poke with Trident Spear
Is its cheap? Yes. Is it cheesy? Yes. Will get the job done? Also yes.
or they could just lower the difficulty if its so impossible.

dude has a ton of options
24 Jun @ 8:24pm 
The only annoying attacks are grab ones. Otherwise pretty fine fine final boss. But man that giant mf is super trash tier boss fight. Phase 1 is fine, I guess, but phase 2 is elden ring moments. Let me jump to another map corner and start spamming lasers yolo.
Yian Yan 25 Jun @ 2:49am 
The only gripe I have with our fun foe is that during his Laxasia storm attack his projectiles cannot be blocked properly (don't trigger guard regain) and perfect guarding them gets you no real benefit making the much easier option of dodging them just significantly better.
Last edited by Yian Yan; 25 Jun @ 3:45am
roddy 25 Jun @ 7:04am 
IMO he was the best final boss across all souls/-like games I've played. It took me some time soloing him in the story. He was very hard, but satisfying to beat. Now, on boss rematch, after 1st trying diff 3 and 4, diff 5 caught me by surprise as it was on a whole different universe of difficulty. It took me 8 grueling hours, but it was worth it to get the badge. Now I can no damage phase 1 consistently (more or less).

Losing and learning again and again was part of the process to me, and it was very fun mastering something using my own skill and not artificial "progress" solely through grinding digital levels (of course, levels helped, as I was at 420 with max 100 vit and capacity, but attacks still 1-3 shot me).
Last edited by roddy; 25 Jun @ 7:06am
Launched LoP after work today, got a cup of coffee and... beat Arlechino first try.

So, overall, took me about 25 attempts on solo NG+, with that trident boss weapon - its Fable special parry is what made the difference since it staggered Arclecchino for a follow-up and interrupted him from continuing his 10 hit combos.

I'd say he is more fair than I initially thought but I'm still not a fan of bosses having these super long multi hit attacks.
roddy 25 Jun @ 7:21am 
Originally posted by AndorDrakon:
Launched LoP after work today, got a cup of coffee and... beat Arlechino first try.

So, overall, took me about 25 attempts on solo NG+, with that trident boss weapon - its Fable special parry is what made the difference since it staggered Arclecchino for a follow-up and interrupted him from continuing his 10 hit combos.

I'd say he is more fair than I initially thought but I'm still not a fan of bosses having these super long multi hit attacks.

Congrats! Means you just needed some coffee then! XD
use the flower weapon u get in the DLC (pinwheel)
use the puppet string, L2+R2 then smash him. switch to flame arm to burn him.

phase 2, u can use perfect grindstone. and do the same as on phase 1.
u can throw some throwables but those will makes it harder to defend, so try to him and use flame arm, and dodge.

edit: congrats on beating him. always get your after work coffee, it's super effective :)
Last edited by Maximilion13; 25 Jun @ 7:43am
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