Lies of P

Lies of P

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No deaths?
Are there settings in game so you do not die at all when playing it as it is in Steelrising?
And why I ask that is because I really wanna learn the game and not die every 20 second.
Last edited by Bartzabel; 28 Jun @ 6:12pm
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Showing 1-13 of 13 comments
There are difficulty settings.
Every death is because of your mistakes and every death should make you think about what you did wrong and think of a solution to not die again.
I had actually forgotten Steelrising was a thing. Absolutely decent game set in a similar setting that EVERYONE forgot about.
Originally posted by Deathwing1306:
Every death is because of your mistakes and every death should make you think about what you did wrong and think of a solution to not die again.

It is better to do a playthrough without death and then change setting to more difficult so you know whats coming
Originally posted by Bartzabel:
Originally posted by Deathwing1306:
Every death is because of your mistakes and every death should make you think about what you did wrong and think of a solution to not die again.

It is better to do a playthrough without death and then change setting to more difficult so you know whats coming
I have never heard anything like this lol.
Originally posted by paladin181:
I had actually forgotten Steelrising was a thing. Absolutely decent game set in a similar setting that EVERYONE forgot about.
That is because Steelrising sucks lol.
all played on console, I would rate the games like this

A: Lies of P, Sekiro, Elden Ring (best open world)
B: Bleak Faith: Forsaken (uncut diamond), Stellar Blade, Dark Souls 2/3, Lords of the Fallen 2023 (Mournstead is a work of art)
C: Dark Souls 1, Demon's Souls (poor audio in the remake), Bloodborne (25fps),
D: Steelrising (impressive visual style), Nioh 1/2 (kitschy colors and lots of loot), Thymesia (Sekiro parrying)
E: Mortal Shell, Lords of the Fallen 2014, Bound by Flame,
Boss 29 Jun @ 5:11am 
I get you don't want to die in 20 seconds, but going from 20 seconds to Infinite is a massive leap.
Play on the Butterfly mode, you'll probably only die due to ambushes and gravity.
Originally posted by Boss:
I get you don't want to die in 20 seconds, but going from 20 seconds to Infinite is a massive leap.
Play on the Butterfly mode, you'll probably only die due to ambushes and gravity.

Because the enemies hits hard
Virake 29 Jun @ 8:36am 
devs nerfed everything several times, added difficulty modes, and now people ask for complete invincibility. what's next? one-hit-kill mode? skip to credits mode? this is a Souls-like – the challenge is what makes types of games satisfying to beat. you don't get the satisfaction if you don't improve, and you won't improve if the game is effortless.
Originally posted by Bartzabel:
It is better to do a playthrough without death and then change setting to more difficult so you know whats coming
that is exactly why you shouldn't do it like that. the magic of the first playthrough only happens *once*. if you spoil it for yourself, that's it, you'll never get to experience it.
Honestly, you shouldn't think of death in this game as a fail state. But you do you. I don't get peoples' aversion to death in games.
Originally posted by Virake:
devs nerfed everything several times, added difficulty modes, and now people ask for complete invincibility. what's next? one-hit-kill mode? skip to credits mode? this is a Souls-like – the challenge is what makes types of games satisfying to beat. you don't get the satisfaction if you don't improve, and you won't improve if the game is effortless.
Originally posted by Bartzabel:
It is better to do a playthrough without death and then change setting to more difficult so you know whats coming
that is exactly why you shouldn't do it like that. the magic of the first playthrough only happens *once*. if you spoil it for yourself, that's it, you'll never get to experience it.


Draft dodger, the games should be a very least of your concerns. Hiding from mobilization while Ukraine in fire... You're a coward, scum and hypocrite.
Somnia 5 Jul @ 10:45am 
learn to block and dodge, easiest way to avoid damage
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