Lies of P

Lies of P

View Stats:
What Soulslikes Used to Be — And Why This Ain’t It
What Is a Soulslike? A Message from a Real Fan — Not Just a Box-Checker.

A true soulslike is not about grind or damage numbers. It’s about honor in hardship. About learning through death. About reflex, strategy, and a mutual respect between the game and the player. When you lose, it’s your fault. When you win, you’ve grown. There’s no hand-holding, no “Warning: Difficult Content Ahead at Level 94” pop-ups. Just you, your blade, and the abyss.

In a true soulslike:
- Enemies aren’t meat sponges inflated with fake stats.
- Challenge isn’t delivered through broken hitboxes and absurd damage scaling.
- Bosses don’t throw the rulebook out the window mid-fight.
- DLC doesn’t greet you with a brick wall of frustration disguised as “endgame content.”
A real soulslike doesn’t lie to you. It doesn’t mess with your parry timing in a hidden patch or bury the original version of the game behind a "Legendary" mode that's anything but. It doesn’t erase your hard-earned progress and mock you with condescending tutorial tips after dozens of hours and NG+ playthroughs. It sure as hell doesn’t throw bullet-sponge elites in your path that shrug off five or six heavy attacks without flinching.
A soulslike is about respecting the dedicated player — not inflating numbers for stream clips or trivializing difficulty for tourists just collecting games like badges.
If you want to truly understand what makes a soulslike tick, accept this truth: the game doesn’t adapt to you — you adapt to the game. And in doing so, you don’t just play… you master chaos.
< >
Showing 1-13 of 13 comments
So wait, is the game unfair and too hard, or is it too easy because it has difficulty options?
Originally posted by Sir_Sam_Vimes:
So wait, is the game unfair and too hard, or is it too easy because it has difficulty options?

Yes they altered last difficulty and it lied is same difficulty was before

And on easy is walk in the park ,, i hope youtubers and pro players drop the game from Ranks on Soulslike games ,, they got alot of popularity and now they backstab all souls fans
Souls in FR games is about the journey with no handholding, you have to discover everything on your own. Even something as simple as quest tracker is absent in FR games, you never know how some talisman will affect your dmg or stats until you use it, you have to discover each mechanic on your own and find their use case. Being difficult makes it meaningful cuz it forces you to really try and learn those mechanics.
LOP is something between souls and regular action rpg games, i think it should have been standard action rpg from the start, lop devs were too soft to make a actual souls game
You keep saying the devs "lied" or "messed with the parry timing in a hidden patch". Do you have literally any source on this, or are you just making ♥♥♥♥ up?
Mmm, copypasta for dinner.
Originally posted by Necromanu Lord of Souls Games:
the game doesn’t adapt to you — you adapt to the game. And in doing so, you don’t just play… you master chaos.

I want you to read this again without wincing in embarrassment at your own concluding statement.

How about you take your own advice and adapt to the game? So far I read your post and I have been baffled by the sheer amount of contradictions in it.

Originally posted by Necromanu Lord of Souls Games:
In a true soulslike:
- Enemies aren’t meat sponges inflated with fake stats.
- Challenge isn’t delivered through broken hitboxes and absurd damage scaling.
- Bosses don’t throw the rulebook out the window mid-fight.
- DLC doesn’t greet you with a brick wall of frustration disguised as “endgame content.”

You write this as if you were complaining about how hard the DLC was to you. Doesn't sound like it was some trivial stuff, right? It almost sounds like you were playing through the DLC when NG+ scaling for it was absolutely bonkers.

Like how Sir_Sam_Vimes said, you are simultaneously claiming that the game has artificially inflated difficulty AND it caters to souls-like "tourists" by lowering the challenge through introducing difficulty options (I assume).

Is it too ♥♥♥♥♥♥♥♥ and unfair? Is it too laughingly easy?
So far, you're making the case for why the game is challenging for someone of your caliber.

To me, it sounds like you need more practice with deflect timings and learning movesets.
I have news for you...

This game isn't Dark Souls.
This game isn't Elden Ring.
This game isn't even Lord of the Fallen.

It's the Lies of P. Yes, it might have borrowed aspects from Dark Souls, but it is its own game. And it should be looked at as its own game.

You're sitting here throwing out what is and isn't a souls-like game. Okay, so it isn't a souls-like game in your eyes. Who cares? No, seriously, who cares? Why does that matter? Why does every game that incorporates hard difficulty and progress recovery have to follow YOUR rules? Rules that you seemed to have just made up, by the way. In reality, they're just your preferences and why should anyone have to listen to you? Because you have a name of **checks notes** "Lord of Souls Games." Uh-huh. Lord, according to who? Your own pamphlet?

Especially when you spout authoritative non-sense like:

"If you want to truly understand what makes a soulslike tick, accept this truth: the game doesn’t adapt to you — you adapt to the game. And in doing so, you don’t just play… you master chaos."

You do realize you just said absolutely nothing meaningful, right here, right? Because all games, whether they are a cakewalk or punishingly hard, you have to adapt to. You have to learn the controls, the characters, and the rules.
Last edited by Killer Kitten; 30 Jun @ 6:42pm
Originally posted by Killer Kitten:
I have news for you...

This game isn't Dark Souls.
This game isn't Elden Ring.
This game isn't even Lord of the Fallen.

It's the Lies of P. Yes, it might have borrowed aspects from Dark Souls, but it is its own game. And it should be looked at as its own game.

You're sitting here throwing out what is and isn't a souls-like game. Okay, so it isn't a souls-like game in your eyes. Who cares? No, seriously, who cares? Why does that matter? Why does every game that incorporates hard difficulty and progress recovery have to follow YOUR rules? Rules that you seemed to have just made up, by the way. In reality, they're just your preferences and why should anyone have to listen to you? Because you have a name of **checks notes** "Lord of Souls Games." Uh-huh. Lord, according to who? Your own pamphlet?

Especially when you spout authoritative non-sense like:

"If you want to truly understand what makes a soulslike tick, accept this truth: the game doesn’t adapt to you — you adapt to the game. And in doing so, you don’t just play… you master chaos."

You do realize you just said absolutely nothing meaningful, right here, right? Because all games, whether they are a cakewalk or punishingly hard, you have to adapt to. You have to learn the controls, the characters, and the rules.

Don't worry the game is a flop and DLC proove it that ,, Good luck on Playing Lies of P .. with extra 1000 modes . very easy of the where you don't touch the mob and die

I'm gatekeeper you have problems with that ,, talk with my hand

If we don't boycot . or you think we are all playing 1 playthrough like you??? we keep this game alive for years ,, you don't have idea what souls did for entire gaming industry and you talk .. research more and than we talk after , untill than

I give you an hint ,, from 2009 Fromsoft revolution the gaming industry in matter of mechanics and combat , ,if they didnt exist ,, you never had that combat in Assasin's Creed you have today and it still bad ,, but was more bad before Fromsoft Show the industry how you build a game [ It Called Demon Souls ]

Maybe this video will make a light in your life

https://www.youtube.com/watch?v=akoK3U2ZNXM&t=617s
Originally posted by Necromanu Lord of Souls Games:
Originally posted by Killer Kitten:
I have news for you...

This game isn't Dark Souls.
This game isn't Elden Ring.
This game isn't even Lord of the Fallen.

It's the Lies of P. Yes, it might have borrowed aspects from Dark Souls, but it is its own game. And it should be looked at as its own game.

You're sitting here throwing out what is and isn't a souls-like game. Okay, so it isn't a souls-like game in your eyes. Who cares? No, seriously, who cares? Why does that matter? Why does every game that incorporates hard difficulty and progress recovery have to follow YOUR rules? Rules that you seemed to have just made up, by the way. In reality, they're just your preferences and why should anyone have to listen to you? Because you have a name of **checks notes** "Lord of Souls Games." Uh-huh. Lord, according to who? Your own pamphlet?

Especially when you spout authoritative non-sense like:

"If you want to truly understand what makes a soulslike tick, accept this truth: the game doesn’t adapt to you — you adapt to the game. And in doing so, you don’t just play… you master chaos."

You do realize you just said absolutely nothing meaningful, right here, right? Because all games, whether they are a cakewalk or punishingly hard, you have to adapt to. You have to learn the controls, the characters, and the rules.

Don't worry the game is a flop and DLC proove it that ,, Good luck on Playing Lies of P .. with extra 1000 modes . very easy of the where you don't touch the mob and die

I'm gatekeeper you have problems with that ,, talk with my hand

If we don't boycot . or you think we are all playing 1 playthrough like you??? we keep this game alive for years ,, you don't have idea what souls did for entire gaming industry and you talk .. research more and than we talk after , untill than

I give you an hint ,, from 2009 Fromsoft revolution the gaming industry in matter of mechanics and combat , ,if they didnt exist ,, you never had that combat in Assasin's Creed you have today and it still bad ,, but was more bad before Fromsoft Show the industry how you build a game [ It Called Demon Souls ]

Maybe this video will make a light in your life

https://www.youtube.com/watch?v=akoK3U2ZNXM&t=617s
"Talk to the hand?" Really? That was something teenage girls said when I was a teenage girl and believe me, I haven't been a teen in a very long time. In fact, I don't think I ever said that.

Again, we go back to my original question: who cares?

What exactly are you complaining about? It has a difficulty setting now? I'll admit, I was a little disappointed seeing that myself as well, but it's also understand why:

Because there always has been an "easy mode" in souls-born games, they were just never always upfront about it.

The truth is you gatekeepers have tried to dictate the "correct" way to beat a souls-like game since they were invented. People have been belittled online for using Spirit Ash summons in Elden Ring, even though that mechanic existed since the original Dark Souls. And it's an excellent way for people to adapt to the difficult game play, especially in Elden Ring's punishing DLC.

The developers to Lies of P just decided to be blatant about their easy mode, since you all just going to complain and belittle other players anyway.

It sounds to me that you want "Lies of P" to be a souls-like game, but not just any souls-like game, one that follows your outlined philosophy and preferences. Even though have no basis in stating that your ideas are "correct."

I think the fact the game was an overwhelming success both with players and reviewers speaks louder than any of your complaints and more than proves that the developers right in their approach.

Besides that, no matter how good it's concept, games need to evolve. They have to do different things. Even FromSoft tweeks and changes their original revolutionary formula from game to game. And developers outside of FromSoft, also benefit in the long run, by making their game different. All of these differential features are gimmicky and suffer under the game's various flaws, like with Lords of the Fallen, others pull it off.
Last edited by Killer Kitten; 1 Jul @ 4:53am
Kiloran 1 Jul @ 8:33am 
So much whining but still Lies of P is better than the FS's games:]

If you don't like the difficulty options — just pick 'hardcore'. Sure, casuals play on easy, but why does that even bother you?
Dregora 1 Jul @ 3:16pm 
Bro liked Avowed and Forspoken, that's all you gotta know
Originally posted by Dregora:
Bro liked Avowed and Forspoken, that's all you gotta know
Dude just officially lost his "Souls-Lord" title! Lol.
Bro said all that, without realizing that he's actually complaining about Elden Ring, and by proxy Shadow of the Erdtree, not Lies of P.

Also, Armored Core better.
Last edited by Bagg Boy (formerly Smoke); 1 Jul @ 11:15pm
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: 30 Jun @ 1:50am
Posts: 13