Lies of P

Lies of P

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Wintry Rapier's Blade is overpowered
Before I continue, here's a quick tidbit I didn't know the first time I played this game, so it's possible other people don't know it, either: the weight of the blade affects the attack speed of assembled weapons.

Wintry Rapier is one of the starting weapons, and like the other two starting weapons, it has peculiarly good stats, as if they expected you to use only them for the whole game. Puppet Saber has Concentrate, one of few direct attack buffs, and a solid moveset. Fate lets you start with Absolute Defense, which lets you laugh at fury attacks. And Wintry Rapier... is LIGHT.

Here's what Wintry Rapier is:
- The second-lightest blade in the game
- The only blade with a weight that low that also has an offensive fable, one that is also capable of staggering

The lightness grant it:
- Extremely high attack speed
- Extremely low stamina consumption

Wintry Rapier by itself is capable of just dancing around enemies, spamming stabs, and always being able to dodge or parry because it has almost no animation lag whatsoever. But if you attach to it a different handle, you KEEP most of those advantages, but you GET RID of Guard Parry, which sucks.

Now, suddenly this uber fast weapon is capable melting any boss and instantly activating every stagger window, all while having access to stuff like Concentrate or Absolute Defense.

Which is hampered purely by the Slash vs Stab thing which I'm convinced was implemented for just this one weapon. Most of the blades and handles in the game are Slash. Even the Pickaxe is a Slash blade. If you put Wintry Rapier on most handles, it will take a pretty bad 25% damage nerf on most or all of its attacks, giving it bad DPS compared to attaching any Slash blade.

But you know what, I don't care. Rapier Blade + Pickaxe Handle is one of the most fun weapons I've ever used in a Souls game, I don't care if I have to hit them 25% more times. R1 > R2 > R2 > R2 > R2 > R2 > R2, yes I know they stopped moving, R2 > R2 > R2 > R2....
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Showing 1-12 of 12 comments
No, it’s fine. Skil issue.
Originally posted by Cathartic Flatulence:
No, it’s fine. Skil issue.
I mean....I agree.
Originally posted by Netsa:
Before I continue, here's a quick tidbit I didn't know the first time I played this game, so it's possible other people don't know it, either: the weight of the blade affects the attack speed of assembled weapons.

Wintry Rapier is one of the starting weapons, and like the other two starting weapons, it has peculiarly good stats, as if they expected you to use only them for the whole game. Puppet Saber has Concentrate, one of few direct attack buffs, and a solid moveset. Fate lets you start with Absolute Defense, which lets you laugh at fury attacks. And Wintry Rapier... is LIGHT.

Here's what Wintry Rapier is:
- The second-lightest blade in the game
- The only blade with a weight that low that also has an offensive fable, one that is also capable of staggering

The lightness grant it:
- Extremely high attack speed
- Extremely low stamina consumption

Wintry Rapier by itself is capable of just dancing around enemies, spamming stabs, and always being able to dodge or parry because it has almost no animation lag whatsoever. But if you attach to it a different handle, you KEEP most of those advantages, but you GET RID of Guard Parry, which sucks.

Now, suddenly this uber fast weapon is capable melting any boss and instantly activating every stagger window, all while having access to stuff like Concentrate or Absolute Defense.

Which is hampered purely by the Slash vs Stab thing which I'm convinced was implemented for just this one weapon. Most of the blades and handles in the game are Slash. Even the Pickaxe is a Slash blade. If you put Wintry Rapier on most handles, it will take a pretty bad 25% damage nerf on most or all of its attacks, giving it bad DPS compared to attaching any Slash blade.

But you know what, I don't care. Rapier Blade + Pickaxe Handle is one of the most fun weapons I've ever used in a Souls game, I don't care if I have to hit them 25% more times. R1 > R2 > R2 > R2 > R2 > R2 > R2, yes I know they stopped moving, R2 > R2 > R2 > R2....
And?
Netsa 1 Jul @ 7:04pm 
Here I am telling these guys the secret of eternal life, and they're just like "yeah, and? I don't even use my weapon, bro, I just throw stuff." :steamsad:
I mean thats what makes the assembly system fun, if you are smart you can make some unique and powerful combos that work great for you

I personally went most of the game with the booster glaive handle and wintry rapier blade combo, its "weaker" due to stab weapon on a slash handle. but its so fast that the range and combos worked well. so i dumped upgrade materials into that and it did wonders for me until I found a seperate spear setup I liked a lot.
Netsa 1 Jul @ 8:38pm 
Originally posted by ShockedHearts:
I mean thats what makes the assembly system fun, if you are smart you can make some unique and powerful combos that work great for you

I personally went most of the game with the booster glaive handle and wintry rapier blade combo, its "weaker" due to stab weapon on a slash handle. but its so fast that the range and combos worked well. so i dumped upgrade materials into that and it did wonders for me until I found a seperate spear setup I liked a lot.
Was it City Spear? A surprising number of spears drop in the second half of the game, giving Rapier a lot more opportunities for Stab hilts.

And yeah, Rapier Blade + Booster Glaive almost makes you feel like you're playing a different game.
I personally can't escape the pure, unaltered pistol rock drill. It's just fun for me; everything about it is comic and ratatata. I'll drill a hole for your brain worm. And then I'll give you the critical because otherwise it wouldn't be so good.
Okay, off topic, but I wanted to mention it. :d_ghost::bash:
The weapon assembly letting you build your own disgustingly OP weapon is such a cool system. In my first playthrough when I discovered the booster glaive plus bonecutting saw blade, nothing could tempt me away from it.
Netsa 2 Jul @ 5:20am 
I think it's interesting how many people grabbed Booster Glaive's handle. It's fun, has good Tech scaling, and unlocks early, so every blade you pick up is competing to get slapped onto it.
Originally posted by Caramboul:
I personally can't escape the pure, unaltered pistol rock drill. It's just fun for me; everything about it is comic and ratatata. I'll drill a hole for your brain worm. And then I'll give you the critical because otherwise it wouldn't be so good.
Okay, off topic, but I wanted to mention it. :d_ghost::bash:
Lol, that is 100% on-topic. Pistol Rock Drill is a Stab hilt, so Rapier's Blade is compatible with it (along with Tyrant Murderer, which has the same crit fable as Pistol). Probably not that great of an idea since you lose so much guard ratio, but the non-charge attacks become a lot easier to use.
Dregora 2 Jul @ 12:17pm 
Thanks but we already know, there's a reason it's often weapon of choice for speedrunners and such.
Burusagi 2 Jul @ 12:54pm 
I'd take the Pipe Wrench "Blade" before it any day.
Netsa 2 Jul @ 2:25pm 
Originally posted by Dregora:
Thanks but we already know, there's a reason it's often weapon of choice for speedrunners and such.
Not everyone watches speedrunners play games before they play them themselves. The game's on sale right now.

Originally posted by Burusagi:
I'd take the Pipe Wrench "Blade" before it any day.
Ngl, I abused the heck out of Pipe Wrench for a few dungeons the first time I played this game, spamming Payback with Conquering Amulet (eventually replacing with Frozen Feast). I still favor Rapier as an easy-mode option just because it's way too safe for the way Lies of P plays, and the DPS evens out since you don't need to wait for opportunities to attack.
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Date Posted: 1 Jul @ 3:24pm
Posts: 12